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Competitive Budget Deck Masterpost (January 2021)

i'm starting to feel like modern Yugioh is a clown car, and every time the banlist apprehends the first few clowns that lead the format, 4-5 more step out to take their place. we didn't even have Linkross in handcuffs yet before VFD took the wheel and Vanity's Ruler got into the passenger seat. happy new year
 
This post will give recommendations for decks that can generally do well while generally remaining in the $50 to $150 price range.
Decks are grouped into four "tiers" and listed alphabetically by tier. Decklists are built prioritizing simplicity and effectiveness on a budget. Not all of them are perfect, but this post is not an F. Unless there is a particularly offensive deckbuilding error that you want to point out, please don't use this thread to nitpick at the sample decklists. Don't feel obligated to stick to the sample lists either; you should experiment and play cards that feel comfortable and/or optimal to you.
Feel free to leave suggestions for budget players, whether it's a budget tech choice for one of the decks on this list or whether it's a different deck that you think can compete in the coming months.
[Last updated: 23 Jan 2021]
Previous version: October 2020 Post
 

S Tier

The best bang for your buck. Decks in this category have the capacity to top premier events, though they're almost always supplemented with expensive power cards.
 

Drytron

Price: $100 Imgur | DuelingBook
 

Virtual World

Price: $150 Imgur | DuelingBook
 

A Tier

Strong decks, but limited either by a lack of access to powerful staples or by the natural ceiling of the deck. You could still top a regional with one of these decks on a good day.
 

Altergeist

Price: $75+ Imgur | DuelingBook
  • Control + backrow deck with incredible recursion and the ability to come back from almost no resources
  • Altergeist have seen sparse success ever since FLOD, and are a respectable budget contender. They've have had a fairly modest showing online, and saw recent success with a top 8 finish at LCS 9. That deck was a Dogmatika variant piloted by Lars Junginger, playing the recently released Artemis, the Magistus Moon Maiden to make it slightly easier to summon Ecclesia in some hands.
  • The Dogmatika engine is viable even on a modest budget. It's possible to simply play Dogmatika Punishment as a powerful trap capable of utilizing your extra deck, and even a single copy of Ecclesia (around $20 each right now) goes a long way for improving the power of this package. Of course, the deck is also perfectly playable as pure Altergeist.
  • Budget players are most hurt by a lack of Pot of Extravagance, Infinite Impermanence, and Evenly Matched. The first three of these cards have reprints, but none are quite cheap enough yet to be easily accessible on a budget.
  • The extra deck is extremely flexible (as Altergeist are typically played with Extravagance, anyway) and several options are simply tech cards, such as Elder Entity N'tss.
  • Main deck trap choices are also extremely flexible. Torrential is quite powerful against Virtual World, but this could easily be swapped out for many other cards depending on your budget, available card pool, and locals demographics.
  • The release of Blazing Vortex in early February also brings along an incredibly powerful staple card in Pot of Prosperity. Altergeist, along with virtually every other deck that enjoys running Pot of Extravagance currently, will appreciate Prosperity as well. Many OCG decks are choosing to play both Extrav + Prosperity in their decklists. Of course, Prosperity is also a Secret Rare, and is virtually guaranteed to be around $100, so this is not applicable on a budget.
 

Prank-Kids

Price: $150 Imgur | DuelingBook
  • Floaty combo/control deck with 4 maindeck Prank-Kids that all float into any other Prank-Kid when used for a Link or Fusion summon
  • Got a great boost in Phantom Rage with Prank-Kids Meow-Meow-Mu, a Link 1 Prank-Kid monster that makes this deck incredibly consistent and turns any single Prank monster into full combo.
  • Prank-Kids Place is a little pricey, currently sitting at around $17 per copy in NA. While it contributes to your overall consistency (as it's equivalent to any Prank name), you can definitely get away with cutting copies of Place if your budget is tight.
  • Notably took 1st place at the Canadian Remote Duel Invitational in mid-January, piloted by Hanko Chow.
  • This deck appreciates the inclusion of Predaplant Verte Anaconda (currently over $30 apiece in NA) which can dump Thunder Dragon Fusion to help field Battle Butler, your main win condition. It was dropped from the provided list for budget reasons, but it's a great inclusion if you have a copy already. In conjunction with cards like Link Spider, it also improves your ability to play through disruption and through Nibiru.
  • This deck has many characteristics of a great deck, but suffers from similar problems as Zoodiac in that it struggles to play through disruption on your normal summon, or cards like Ash negating your first Prank-Kid effect. The inclusion of Polymerization in the main deck helps to combat this, but also popular are builds that don't play Poly at all and instead just load the main deck with handtraps and powerful staples like Forbidden Droplet.
  • Pot of Desires is included in this example main deck to help boost consistency and overall power, but some players opt not to run it.
 

Salamangreat

Price: $50+ Imgur | DuelingBook
  • Link-based midrange deck with a lot of recursion and a special in-archetype technique, where 1 Link Monster is used as the entire Link material to summon another copy of that monster, granting bonus effects
  • The deck is somewhat halfway between control and combo, establishing respectable boards turn 1 with a fairly compact engine, allowing many handtraps to be played. Their real strength comes in turn 3 and beyond, where their arsenal of free summons from the GY, coupled with their stellar resource recycling, easily overwhelm the opponent.
  • The majority of the deck is dirt cheap and is mostly able to be built with commons from SOFU+SAST supplementing 3 copies of Structure Deck: Soulburner.
  • Accesscode Talker is a huge part of this deck's success, able to steal games easily with the help of Update Jammer. Accesscode is not at all affordable on a budget, so the sample list plays Zeroboros instead. Owning one copy of Accesscode is a tremendous improvement to this deck's strength.
  • Salamangreat has found little competitive success in bigger online tournaments this format, but still regularly performs well in smaller events, remote duel locals, and the like. It's also a fairly safe choice, as it's somewhat unlikely we see further Salamangreat hits on the next banlist.
  • The provided list plays Rivalry + Strike, a potent option allowing you to sometimes win games even into established boards. Strike is quite solid in the current format, as even the combo decks don't usually end on ways to punish a lot of set backrow.
  • Parallel eXceed is an optional card, and can be cut in favor of more backrow or handtraps. On one hand, it allows you to more easily link climb when going second, and can easily add a Dweller or Bagooska to your board going first (Dweller is very good right now, as well). On the other hand, players may prefer to run more defensive cards instead of eXceed.
 

Subterror

Price: $100+ Imgur | DuelingBook
  • Subterrors are a control deck with a focus on flipping monsters face-down and generating constant advantage with Subterror Guru.
  • Pure Guru control is the most played variant, and is more or less a stun deck that tries to abuse Guru as much as possible. While most Guru lists online are Numeron and/or Dragoon hybrids, the pure version saw some success earlier this format at the Benelux Remote Duel Extravaganza, finishing top 4. You can watch that deck profile here, and the sample list is generally based off of that list.
    • While Dragoon isn't budget-friendly, the Numeron engine is very accessible for little cost, and is a viable variant of this deck as well. Numeron cards aim to make Number S0: Utopic ZEXAL going first or simply OTK going second. S0 is an extremely powerful card that can prevent the opponent from playing the game entirely if it resolves. If you are interested in this version, you can check the Subterror list on the previous budget post.
  • The sample list doesn't have a complete extra deck, mainly because it doesn't play Extravagance and you barely go into the Extra Deck to begin with. Relinquished Anima is a decent option if you can shell out the $7-8 for it, since sometimes you can turn Fiendess into Anima. Apart from that, provided Extra Deck options include anti-Maximus cards for the Dogmatika matchup, and Aussa + Zoodiac Drident in case you face a Zoodiac player. Taking their Zoo monster and then slapping your Drident on top can be potent.
  • This deck usually plays Extravagance over Desires, but Desires is quite a serviceable replacement. Similarly to Altergeist, this deck also enjoys Pot of Prosperity post-BLVO.
 

B Tier

Like the above category, but generally weaker, less consistent, and/or impacted harder by a lack of access to a certain card(s).
 

Dinosaurs

Price: $100+ Imgur | DuelingBook
  • Dinosaurs are an aggressive deck with consistent access to Evolzar Laggia/Dolkka and Ultimate Conductor Tyranno, a formidable boss monster with incredible OTK power and disruption.
  • Dinosaur's strength tends to be largely meta-dependent, particularly how well it can counter the existing top decks. During the previous two combo-infested formats with decks like Dragon Link and Adamancipator running around, Dinos had several extremely impressive showing at events, such as TeamSamuraiX1's win at the first NA Remote Duel Invitational, as well as all three first-place players at LCS 7 (a 3v3 event) playing Dino.
  • In the current format, Dinosaurs are struggling. The Virtual World matchup is difficult, and it's hard for Dinosaur to build to beat all of VW, Drytron, Eldlich variants, and the plethora of rogue decks running around. Additionally, Mystic Mine is not very potent this format as both Virtual World and Eldlich have in-engine outs to the card, which is another blow to the Dinosaur strategy. Finally, the popularity of handtraps like Skull Meister and Artifact Lancea in the side or even the main deck are also reasons this deck has declined.
  • The provided variant still plays Mine, as it has utility breaking boards. Deckout is a much less reliable strategy against VW and Eldlich, but you can still stall for some turns until you can make a push for game. The addition of Cosmic Cyclone is also an attempt at neutering cards like Chuche and Conquistador.
  • If you wanted to build this deck without Mines, you would have to find replacements for quite a few cards (and frankly, Dinosaur does not have very many good ones). Most power staples are not budget, such as Lightning Storm, Talents, Droplet, etc. This deck also really appreciates Pot of Extravagance, which still sits barely out of budget range at around $25 each in NA.
  • Budget Dino must also deal with the lack of Animadorned Archosaur, an extremely powerful addition to the deck that opens up many new combos. However, sitting at around $60 per copy, the card is inaccessible on a budget.
  • The provided list plays the Simorgh combo, bringing out the WIND barrier statue on turn 1 to steal games. Though a full extra deck is provided, very few cards are actually needed, as the deck typically plays Extravagance anyway.
 

Dragon Link

Price: $100-150+ (depending on Extra Deck) Imgur | DuelingBook
  • Dragon Link is a Link-centric combo deck that was a dominant force in the meta for about half a year, but lost a lot of resilience and power with the recent bans to Linkross and Dragon Buster Destruction Sword.
  • The provided budget version of this deck actually has a ton of extra deck flexibility due to not needing to play Synchro/Link cards related to the Halq/Kross package, meaning that you can play Knightmares, anti-Dogmatika cards, etc. This also means that the budget version doesn't actually care about the Linkross ban at all.
  • This deck has seen a great deal of variation online, playing a variety of different engines and tech cards. A few of these include Vylon Cube + Smoke Grenade, the Rose Dragons, several different Dragonmaid cards, and even an FTK variant involving Earthbound Immortal Aslla piscu. However, few of these are viable for budget players, especially if you do not own a copy of Halqifibrax.
  • An interesting option the deck has is to use Union Carrier to equip handtraps such as Artifact Lancea. On the opponent's turn, Hieratic Seal can be used to return the handtrap to your hand, making it live immediately. This is something you may want to consider in the main deck if you frequently have to deal with decks like Virtual World and Dinosaur. Another option is to equip Ally of Justice Cycle Reader to Carrier (they're both machines) and then bounce it to hand, as a weapon against Drytron. Carrier isn't in the example list, but this is a really interesting option to consider.
  • With Linkross out of the picture, playing Fibrax alone is an option if you either already own a copy or can afford the $20 needed to obtain one. You may have to retool your combos to incorporate Fiber, but the card can definitely add flexibility and resilience to your deck if you use it well.
 

Paleozoic Frogs

Price: $50+ Imgur | DuelingBook
  • Backrow-heavy control deck that summons its Traps to the field as monsters and pressures the opponent with Toadally Awesome
  • After being absent from the budget post for about a year, Paleo makes its triumphant return as its boss monster, Toad, returns to 3. Toad's reprint in Maximum Gold also brought this card down from $20 each to just a few bucks, making the entire deck extremely cheap.
  • As a control deck, Paleo suffers from more weaknesses compared to Eldlich, Altergeist, and Subterror. Notably, the engine tends to bleed advantage unless you've managed to maintain access to Swap Frog, and you can be quickly outpaced by stronger decks. However, in games where you can establish a Toad early, or where you can maintain control with your backrow, you can do quite well.
  • Paleo saw a surprising amount of success in various remote duel events this format, though some of that success is likely due to the format being unexplored and some sort of "new toy syndrome" as Toad recently went from 2 to 3.
  • Paleo struggles to out Dragoon, especially without access to Ice Dragon's Prison, a $40 card. An interesting option catching on in the meta lately is the use of Mirror Force cards, particularly Quaking and Storming, as they both pressure Dragoon. Still, the card puts quite a lot of pressure on this deck.
  • Speaking of Dragoon, some Paleo players opt to play that package in this deck as well. Swap Frog is a one card Dragoon as you can simply dump Ronin, turn Swap into Almiraj, and then revive Ronin to make Verte from there.
  • Fiend Griefing is presented as an interesting option which is very decent in the current meta, particularly vs Drytron. Combining it with Absolute King Back Jack is a classic combo that Paleo played a long time ago in 2017, during early Zoo formats.
 

Shaddoll (Magistus)

Price: $100+, can be closer to $50 with fewer copies of Schism Imgur | DuelingBook
  • Classic Fusion-based archetype from 2014, debuting in Duelist Alliance. Somewhat of a midrange combo deck that can slow the game down with El Shaddoll Winda or be very aggressive with El Shaddoll Construct
  • Winda is a troublesome floodgate that many decks struggle to out, especially combo decks such as Drytron. Shaddoll cards are currently played in several Dogmatika variants due to the sheer power of Winda and the utility of Shaddoll Schism.
  • The current meta is favorable for Shaddoll not only due to Winda being effective vs Drytron, but also due to Ariel being very strong against a large chunk of the format, including Eldlich variants. Her ability to banish 3 cards from the GY is so strong that some decks are splashing in Sinister Shadow Games + Ariel just for that option, which we saw played in some of the 60-card Eldlich decks at LCS 9.
    • The growing popularity of Shaddoll cards has also caused Shaddoll Schism to go up in price substantially. Currently, it's around $17, but it may continue to rise.
  • The deck's biggest problem has always been its inability to consistently resolve a fusion spell on turn 1. Invoked Shaddoll was a popular hybrid in earlier formats, but with the release of the Magistus archetype in GEIM, Shaddolls got access to Rilliona and Magistus Invocation. This is an improvement since Magistus Invocation can fuse from hand and field whereas the regular Invocation can only fuse from hand when summoning Shaddolls. Additionally, Artemis provides a super convenient way for the deck to turn any Shaddoll into a LIGHT monster, which is important for summoning Construct.
  • While the full Dogmatika package is very expensive due to Nadir Servant being a $75 card, one option is to play just one copy of Ecclesia (around $20) along with Maximus and a playset of Dogmatika Punishment. Maximus and Punishment have a ton of synergy in the Shaddoll deck in conjunction with Apkallone's GY effect, and this combination is deadly even on a budget.
  • Other normal summons such as Mathematician and even Gale Dogra are potent on this deck, and can be played in addition to Rilliona or as a replacement for her. Yet another option is to run 1 copy of the now-cheap Eldlich the Golden Lord as a LIGHT monster for Shaddoll Fusion that can easily revive itself.
  • Another popular variant is a very trap-heavy list, sometimes cutting the Magistus cards entirely. PAK and SirEmanon's YouTube channels both have their own takes on this, if you're interested.
 

Unchained

Price: $50+ Imgur | DuelingBook
  • Floaty destruction-based archetype that generates advantage when its cards are destroyed, enabling its gimmick of using your opponent's monsters to Link Summon.
  • Can be built to go first or to go second quite effectively. Since going second is very difficult this format, the provided list aims to go first, playing a bunch of trap cards.
  • Fairly modest online performance, doing alright at smaller events and more recently finishing top 8 at the second YuGiJoe online series as well as occasional Luxury events. After the December banlist, Unchained has rapidly gained popularity in online remote duel events, and is one of the more prominent rogue decks this format. This success could be because the format is generally slower compared to previous ones, and many destruction-based cards such as Torrential Tribute are very popular currently, which this deck enjoys.
  • Mega-Tin reprints of Abomination's Prison as well as their Link 2 have helped make this deck a great deal more affordable. I:P Masquerena being more affordable is also a nice boost, though it's by no means essential in this deck.
  • This deck's best weapon is its opponents being unprepared for it. Playing improperly into backrow or Unchained floats can very quickly be fatal. It also matches up decently into some backrow decks as well as Dogmatika variants, which rely on destruction-based removal from Dogmatika Punishment and Elder Entity N'tss.
 

C Tier

Decks in this category have the capability to be just as good as the ones above at times, but often tend to suffer from multiple problems including consistency and power.
 

Burning Abyss

Price: $100+ Imgur | DuelingBook
  • Versatile control-based Graveyard toolbox deck that has been swinging in and out of meta relevance since its release way back in 2014.
  • Gradually got more and more cards back from the banlist, with Cir and Graff being unlimited on the December 2020 list. The deck is now more or less "full power" with the exception of Beatrice, who is still limited.
  • The deck aims to establish Beatrice on turn 1 backed up with trap cards. The BA cards as well as Beatrice are extremely floaty, so this deck can put up quite a fight in grind games. Fiend Griefing is a solid card in the current meta, and is excellent in the Burning Abyss deck as you can send Farfa for further disruption, Graff/Scarm for followup, or Back Jack for more traps.
  • This deck was frequently mixed with Phantom Knight cards back in 2016 (often called PK Fire). Nowadays, Phantom Knight decks are typically either built pure or with an extremely compact BA engine. While it's possible to play a more dedicated hybrid build, the release of PK Torn Scales combined with most key BA cards being unlimited means that it's just better to focus on one or the other.
  • Many other options are playable - Desires for draw power, playing more traps, more handtraps, etc. Consider Needle Ceiling over Torrential as it can be harder to pull off, but combos better with Trap Trick. Players with access to Ice Dragon's Prison should play it, and adventurous duelists can even opt to play Fire Lake of the Burning Abyss.
  • As a deck easily capable of churning out Rank 3 Xyzs, you also have easy access to Divine Arsenal AA-ZEUS Sky Thunder, one of the most powerful extra deck cards in the format. If this is an accessible option, it should be played.
 

Sky Striker

Price: $100+ Imgur | DuelingBook
  • Spell-heavy control deck that usually maintains only one monster on the field at a time, in the extra monster zone.
  • Formerly an extremely dominant control deck, modern-day Striker no longer accrues infinite resources through resolving Engage multiple times, but instead is easily able to kill you with an Accesscode Talker push after whittling down your LP and resources for a turn or two. The standard combo involves laddering from Halqifibrax -> Selene -> Accesscode and then dismantling your opponent's board before swinging for game.
  • You may have noticed a problem: if you're on a budget, you can't use Accesscode. This is a pretty big blow to the deck's overall strength. Some players opt for alternatives such as the Utopia Double package, which Zoé Weber played in the second EU Remote Duel Invitational last format. Another option is to simply not run it at all, and close games the old-fashioned way.
  • In previous formats, this deck was oftentimes played like an anti-meta going second deck, packing tons of removal cards and usually 3 copies of Mystic Mine in the main deck. In the current format, this strategy is a lot more difficult due to several factors - it's very hard to go second this format in general, and Mine is a lot less effective vs the top decks right now.
  • Instead, the sample list plays a going-first strategy with powerful trap cards like There Can Be Only One and Solemn Strike. It's possible to build this deck to go second, but you'd probably want to play board breakers instead of trap cards, and potentially also maindeck PSY-Framegear Gamma.
  • Yet another way to play this deck involves (surprise) Red-Eyes Dark Dragoon and multiple copies of Red-Eyes Fusion. Instead of using cards like Widow Anchor and Afterburners to muscle through disruption and stick a Mystic Mine on the field, you use them to get to your Dragoon and either win the game immediately or put yourself in a position where your opponent can't play through the Dragoon disrupt.
  • Roze is the most expensive card in this list. If your budget is tight, you can definitely cut her down to 1.
 

Zoodiac

Price: $100+ Imgur | DuelingBook
  • Xyz-focused deck with a gimmick allowing you to use any one Zoodiac as the entire Xyz material requirement for another Zoodiac. This lets you stack Zoo Xyz monsters on top of each other, making use of their effects.
  • Plays a compact engine combined with around 20 slots dedicated to handtraps, traps, and draw power. This deck is also commonly played as a hybrid deck, oftentimes with Eldlich and sometimes with Dogmatika cards. Both of these options are quite expensive, so they are not shown.
  • The deck's strength in competitive play comes almost entirely from Divine Arsenal AA-ZEUS Sky Thunder, an extremely powerful Xyz monster that Zoodiac can effortlessly make due to Zoodiac Boarbow. Zoo is also easily able to summon Zeus with many materials, allowing it to repeatedly nuke the board.
  • Budget Zoo without Zeus is extremely weak by comparison. Relying solely on Drident + handtraps is not a reliable win condition, so cards like Parallel eXceed and Pot of Avarice are included in the sample list to give this deck a boost. While Megaclops is a troublesome boss monster in some matchups, the big three decks (Drytron, Virtual World, and Eldlich) generally don't have much trouble dealing with it.
  • Even with Zeus, the deck has been struggling in the current competitive meta. Noteworthy is its performance at LCS 9, where out of a whopping 51 Zoodiac variants that entered the tournament, only 1 survived until top 16.
 

Up-And-Coming

Decks to watch out for, oftentimes due to recent online success or new support being announced. Some might also be decks that could potentially be on the main body of the post, but need a little more time to prove themselves.
 

Tri-Brigade

Price: $100 (for now) Imgur | DuelingBook
  • Link-focused deck that plays a variety of Beast, Beast-Warrior, and Winged Beast monsters. The maindeck Tri-Brigades cheat out powerful Link monsters, provided your GY is set up. This deck also trivially access the Simorgh link, which can sometimes seal games on its own through the WIND Barrier Statue.
  • In the current format, Tri-Brigade has seen fairly sparse success, usually mixed with Zoodiac. However, BLVO gives us Tri-Brigade Kitt, a great boost to this deck and a fantastic combo piece.
  • Further support in LIOV and beyond is also very promising, making this deck a potentially solid investment for the future.
  • The Tri-Brigade core is currently quite cheap, but this could change in the future depending on hype and the market.
  • owo
 

Traptrix

Price: $100-150 Imgur | DuelingBook
  • Control deck with an extremely powerful Link 1 monster, Traptrix Sera, that pumps out constant advantage.
  • The sample list incorporates a very small Dogmatika engine. Dogmatika Punishment itself is very cheap, and is one of the best generic traps in the game right now. Just 1 copy of Ecclesia (around $20) provides a substantial power boost to this mini-engine, as dumping one copy of Titaniklad with Punishment and grabbing an Ecclesia for next turn is extremely powerful. Another option is to dump El Shaddoll Apkallone, then adding and discarding Ariel in order to trigger her effect and banish 3 cards, which is insane value.
  • If you can't get Ecclesia, you could simply play just Punishment as a generic trap. Another option is to play pure Traptrix, incorporating more power traps/handtraps, and quite frequently the Utopia Double package as well.
  • This deck is definitely still getting support, as LIOV brings a new Link 2 and main deck monster.
 

Plunder Patroll

Price: $100+ Imgur | DuelingBook
  • Pirate archetype with ridiculous recursion and a unique tag-out and equip mechanic based on Attributes being used in the game.
  • The pirates become equips for one of (currently) three Patrollships, extra deck monsters that can all discard Plunder Patroll cards in hand to fuel powerful effects. The ships become stronger when manned (equipped with) a Plunder card, with bonuses such as ignition effects becoming quick effects, or being able to replace the discarded card with a new one from the deck.
  • Many Plunder lists play Forbidden Droplet, as it has great synergy with the cards. Without Droplet, you could fill the space with several different options. This deck chooses to play the Undine package, but you can also go for cards like Foolish Burial Goods, Salvage, Silent Angler, Tenyi Spirit - Shthana, Toadally Awesome + Bahamut Shark, or just more generic staples.
  • This deck is getting at least one more support card in LIOV, that being Ravenwing. Many people speculate that they'll also get another Patrollship of a new attribute, which would be a huge buff to the deck.
 

Honorable Mentions

  • Megalith, Madolche, Pendulum decks, Cyber Dragon, Orcust, Mermail Atlantean, Magical Musketeers, Crusadia (Guardragon), ABC, D/D, Generaider, and more - Decks that are fairly decent but have been left off of the post to make room for other decks that have seen more recent success or have fewer budget resources online.
  • Dragonmaid, Eldlich, Infernoid, Invoked variants, HERO, etc - Decks that are pretty good but are sorta in limbo due to some expensive individual cards, such as Chamber Dragonmaid, Cursed Eldland, Invocation, etc.
  • Cubics, Phantasm, Chain Burn, Evilswarm, Yosenju, Dinomist, and much, much more - Unfortunately, there is not enough room to cover every single decent, super-cheap deck.
 
 
I hope to keep this post updated for the foreseeable future. Feel free to leave any comments or suggestions.
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Another outing to the culmination of Mount Olympus can mean a certain something, and one thing in particular: it's an ideal opportunity to visit Zeus, the sky and thunder god in Greek folklore, looking for energizing successes. Cross your fingers that he is feeling acceptable during your remain, on the grounds that that could bring about you encountering his generous side direct. This implies he could grandstand his strong powers by releasing electrical discharges over the reels, impelling your equilibrium to confounding new statures. Created by 918Kiss Slot MY, Almighty Reels: Power of Zeus is another expansion to the Austria-based gaming monster's epic Almighty Reels arrangement, which centers exclusively around Greek folklore. Striking craftsmanship, emotional sounds, retaining livelinesss and energizing extra highlights are on the whole signs of the Almighty Reels arrangement, and it's business as usual with regards to Almighty Reels: Power of Zeus. This time around, you'll be petitioning God for Zeus to release bunches of 3x3 goliath images on the reels, that he will offer free games to you, and that you can get the advantage when betting against him. In the event that this is the first occasion when you've gone over an Almighty Reels game, we altogether suggest looking at the other gambling club slot machines in the arrangement previously – or after – visiting Zeus. You can meet the girl of Zeus in Almighty Reels: Garden of Persephone, while Almighty Reels: Realm of Poseidon acquaints you with the Greek divine force of the ocean. We're certain it won't be long until the tales of more Greek divine beings and goddesses unfurl over our screens, civility of 918Kiss.

Bow Down to the Almighty Greek God

It has been very much recorded that Zeus lived in the biggest and most mind blowing sanctuary on Mount Olympus, the cloud castle he and his kindred Olympians called home. The Almighty Reels: Power of Zeus video 918Kiss slot comprises of five reels and 25 fixed paylines, with the 3x5 game network set on the brilliant strides of his grand sanctuary. Because of line wager alternatives that range somewhere in the range of 0.01 and 4, you'll get the opportunity to meet the incredible Greek god from a low constraint of simply 0.25 credits. Then, those of you with more prominent trust in Zeus demonstrating his liberal side can press the maximum wager catch to hazard 100 credits for every turn. Simply ensure you comprehend the essentials of bankroll the executives prior to playing for such out of this world stakes – no one can tell when you may acquire the all-powerful god's fury!

Investigate His Temple on Mount Olympus

Whenever you've climbed the brilliant strides to his monumental sanctuary, Zeus will request that the substantial gold entryways be opened to permit you inside. Your jaw may hit the floor as you wonder about the vainglorious environmental factors of his gold-loaded sanctuary, however will you be as intrigued by the payouts on offer? There is just a single method to discover – it's an ideal opportunity to look at the compensation table of Almighty Reels: Power of Zeus. As we see so frequently with regards to online slot machines that have been created by 918Kiss, five low-paying alphanumeric playing card images include on the compensation table. You'll win up to 40x the line wager each time you coordinate arrangements of 10, J or Q images from the furthest left reel, while rewards worth up to 50x the line wager are on offer each time you coordinate K or An images over a payline. The top notch images on Almighty Reels: Power of Zeus will be recognizable to those of you who have attempted different games in the arrangement. Zeus will compensate you with up to 60x the line wager each time you discover sets of cornucopias or harps. Gold containers are worth significantly more at up to 70x the line wager. Running over a couple of caps that have a place with Greek troopers will see you secure up to 80x the line wager. Then, Zeus – the principle man himself – can blast onto the reels to give you up to 100x the line wager. Furthermore, you can't miss the game's wild image. It's spoken to by the façade of Zeus' sanctuary, and it can fill in for all images aside from dissipates. For more info visit: https://my.bossku.club/
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918Kiss Slot Game We ALL Waiting for - Medusa's Wild Slot Review

Is it accurate to say that you are a fanatic of Greek folklore? We surely trust in this way, on the grounds that our Medusa's Wild 918kiss slot survey spins around a game that reproduces the epic standoff among Ares and Medusa. This well established legend tells how Ares, the Greek divine force of war and child of Zeus, was entrusted with decapitating Medusa. The snake-haired lady was exiled from a little town since she could transform men who took a gander at her into stone, however now it's an ideal opportunity to dispose of her for the last time. The locals are searching for somebody to go with their best contender on the risky excursion into the core of Medusa's dull cavern, which is the place you come into the image. As an award for getting an extremely sharp blade and joining Ares, you'll be blessed to receive extending and stacked wild images, just as free games. Peruse the remainder of our Medusa's Wild online slot audit to find different reasons why you should swing a blade and battle against the legendary beast.

Assist Ares With vanquishing the Snake-Haired Gorgon

This notable Greek legend has been rejuvenated by 918kiss Games, a New York-based club games supplier that has created several bleeding edge slot games since its establishing route in 1995. Honestly, our commentators were very shocked by the setting after stacking the Medusa's Wild slots game. While Medusa's dim cavern is the place Ares decapitated the most celebrated of three immense sisters known as the Gorgons, this six-reel slot has rather been set against a sanctuary. The reels have been built in a 3-4-4-4-4-3 development, with the game lattice put inside a brightening stone casing.
Renowned for her ground-breaking look and the venomous snakes in her hair, Medusa is joined on the reels by Ares and a young lady she has been holding hostage. The Greek god seems equipped with his bronze-tipped lance, prepared to decapitate the Gorgon and take the young lady back to the town. Stone-impact Ace, King, Queen, and Jack playing card images additionally show up as the most un-important images. As far as audio cues, the Medusa's Wild 918Kiss slot machine flaunts a one of a kind soundscape that vows to inundate you in the Greek folklore topic. A chime rings uproariously toward the start of each turn, with a sensational tune happening to accentuate the perilous excursion that you've attempted close by Ares. Our commentators put the Medusa's Wild online slot under a magnifying glass on work area and portable. We're glad to report that you'll appreciate similar vivid experience over all stages, however because of it being an online slot with six reels, our specialists suggest playing in scene direction on the off chance that you utilize your telephone. For more info visit: http://www.918kissmalaysia.app/918kiss/
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15 Most Famous Slot Machines and Most Popular Slot Games

1. Liberty Bell

Invented and designed by a San Francisco mechanic named Charles Fey in 1895, the Liberty Bell is the first slot machine. The main symbols here include horseshoes, stars, spades, diamonds, hearts, and Liberty Bells. Once three bells are aligned, the machine pays 50 cents.
Having a coin slot at the top, it features small reels in the middle and a paytable at the bottom. It works like this - players insert a Nickel and pull a lever on the right-hand side to spin the reels. Although the Operator Bell and Liberty Bell have been removed from casinos, the original Liberty Bell on display can be seen in the Liberty Belle saloon in Reno, Nevada.

2. Lion's Share

One of the most famous slot machines, Microgaming’s classic slot Lion's Share, gained a lot of success back in 2014, due to news channels that discussed the topic on how Lion's Share's progressive jackpot hasn’t been hit for two decades. Thousands of people have tried but no one was lucky enough to pull it off.
Although the machine only featured 3 reels and only 1 payline, Lion’s Share has managed to become one of the most popular releases in Vegas, so popular that people waited in line just to put a coin into it and try spinning those reels.
Eventually, a New Hampshire couple hit the $2.4 million progressive jackpot in MGM’s Grand’s Lion’s Share. Soon after, MGM Grand made a decision to retire the Lion's Share machine since it required a lot of maintenance. Still, the game became part of slot history with a jackpot that took 20 years to win.

3. Megabucks

Created by IGT, Megabucks has managed to become one of the world's best progressive slot machines. The game is also responsible for numerous big wins throughout the entire jackpots’ history. Also known as the biggest money jackpots of all time, Megabucks slot machines are described as simple games with a massive progressive jackpot. One of the biggest wins was when an anonymous engineer won a staggering $39.7 million at Las Vegas' Excalibur, back in 2003.
As for the other big wins hit on this machine, there was a cocktail waitress Cynthia Jay Brennan who snagged an incredible $34.9 million at Vegas' Desert Inn, as well as a retired flight attendant hitting $27.5 million at Vegas' Palace Statio­n. J­ohanna Huendl won $22.6 million whereas an Illinois businessman hit $21.3 million on the very first spin.
However, after winning the prize, one of the winner's family members had a tragic accident, which (as some believe) only supported the theory of a Megabucks curse. Other unfortunate stories are just believed to be urban legends, including anecdotes about underage players, as well as casino employees, being big winners but not being able to claim their jackpots because of specific state laws and regulation.

4. Wheel of Fortune

IGT’s Wheel of Fortune has proven to be the second most famous slot machine of all time. Featuring a bonus feature just like the real show, the slot machine is usually played by many slot fans and can be found in numerous casinos all over the globe. Although the game comes in more variations, probably the most popular one is still its 3-reel version, with a colourful wheel at the top.
The Wheel of Fortune multiplayer game features a bank of machines where every player gets their own screen. What makes the game even more exciting is the multiplayer edition where people can play the bonus round together, which really intensifies the game show aspect.
In a 5-reel Wheel of Fortune slot, however, Wild symbols will help players land winning combos and, if you’re lucky enough, you may get a Super Wild that will boost your win up to 5x! Last but not least, the Triple Action Bonus is activated by getting at least 3 Triple Action Bonus symbols anywhere on the reels. But still, none of the newer Wheel of Fortune slots measure up to the original one because of the large progressive jackpot involved.

5. Mega Fortune

Featuring 5 reels and 25 paylines, NetEnt’s Mega Fortune slot became very popular among players as it usually grows into a multimillion-euro amount before being hit. The main symbols here include luxury cars, yachts, and expensive jewellery, Mega Fortune is an online slot machine game which justifies its theme that comes with the largest ever online slot jackpots.
The game offers a few different features that make the entire gameplay more fascinating, however, by far the most interesting ones are the 3 different progressive jackpots: Mega Jackpot, Major Jackpot and Rapid Jackpot. There are counters for all 3 of these that are displayed above the reels. Champagne is the Scatter and if you land at least 3 of them simultaneously, you will trigger Free Spins bonus round. Likewise, Wheel of Luck is the Bonus symbol, and if you land 3 or more symbols in succession from left to right on an active payline, you will activate the Bonus game.
What’s interesting about this slot is the fact that a Finnish man won a huge jackpot worth €17.8 million while spinning the reels of Mega Fortune. This record from 2013, has been passed by Mega Moolah, but the game is still proof how rich players can get after playing Mega Fortune.

6. Mega Moolah

Powered by Microgaming and being among most popular slot games, Mega Moolah is a 25-payline progressive slot which has served as a competitor to Mega Fortune's big jackpots. Followed by African safari music, the game features antelopes, elephants, giraffes, lions, monkeys and zebras as the main symbols.
Landing at least 3 Scatters at the same time will trigger 15 Free Spins. What’s more, all wins hit during Free Spins are tripled, whereas Free Spins can also be retriggered. Players can win one of the 4 Progressive Jackpots within the randomly triggered Bonus round.
The game paid some of the largest slot machine jackpots that have ever been triggered. In 2015,for example, Mega Moolah gained international recognition when a British soldier Jon Heywood won a massive €17,879,645.

7. Cleopatra

Inspired by the famous Egyptian theme and Developed by IGT, Cleopatra is a 20-payline classic game that managed to stand out above similar releases. Featuring ancient Egyptian music, the main symbols here include Cleopatra, the Eye of Horus, scarabs, and pyramids. Landing at least 3 Sphinx symbols will trigger the Cleopatra Bonus, which awards 15 Free Spins. All prizes, except for the 5 Cleopatra symbols, are tripled in the Free Spins round.
The game has been so successful that it inspired its creators to make a sequel, Cleopatra II, with richer graphics and engaging sound effects. But even if you choose the original game, you'll be playing a classic that's still enjoyed by various players today. And, in case you land 5 Cleopatra symbols you’ll get a jackpot of 10,000 coins.

8. Book of Ra

Having a popular Ancient-Egypt theme, Book of Ra has always been one of the best choices to play in land based and online casinos. Powered by Novomatic, Book of Ra is a 9 payline video slot that offers plenty of bonus features and big payouts. With entertaining narrative and energising gameplay, there are numerous ways to win here.
In case you land 5 archaeologists simultaneously, you’ll get an impressive 5,000x your line bet. Earning big bucks, however, comes from the Free Spins feature. What players need to do is land at least 3 Scatter books to trigger the Free Spins feature. Pages of the book will flip and randomly determine which symbol will expand during the 10 Free Spins.
Although hitting the jackpot may not be easy, with only a few one in between, when big wins come, they can be big.

9. Starburst

There’s no denying NetEnt’s Starburst slot became kinda legendary in the iGaming universe. With its dark background and shiny space looking gemstones, Starburst slot features 5 reels and 10 paylines. The well-known futuristic music in this release is also easily noticeable, as is the game’s expanding Wild.
More precisely, the Wilds may only occur on the reels 2, 3 and 4, and, once 1 or more wilds appear on those reels, the Starburst Wild feature will be activated. During this feature, Starburst wilds expand to cover the entire reel and remain while the other reels re-spin. Should a new wild land during a re-spin, it expands and stays along with any previously expanded Starbursts for another re-spin.
Another cool feature is that Starburst pays both ways, instead of only paying you for landing at least 3 identical symbols on adjacent reels starting with the reel furthest to the left. The maximum single spin payout for a person (betting the $200 maximum) is $100,000. But, in order for that to happen, you must land five bars on consecutive reels on an active payline. Players love this slot, probably because it’s suitable for both newbies and experienced players.

10. Immortal Romance

Powered by Microgaming, Immortal Romance is based on sci-fi and the cult of Vampires which has become one of the popular casino slot machines in the last couple of years. Apart from superb graphics and great audio and visual effects, the slot features 5 reels and 243 paylines, and the theoretical RTP rate of 96.86%. The four main characters are Amber, Troy, Michael and Sarah.
When it comes to features and bonus games, Immortal Romance offers different variants. Wild Desire feature can occur randomly, and as soon as it does, it can turn 1 to 5 reels completely Wild. Likewise, landing 3 or more Scatters anywhere on the reels in this game, activates the Chamber of Spins feature which cannot be triggered during Wild Desire.
The game is still among the most popular slots, as many players still try their luck in this slot in the hope to get the highest multiplier possible.

11. Gonzo’s Quest

Beautifully designed video slot powered by NetEnt, Gonzo Quest features 5 reels and 20 paylines. The story is based on the famous conquistador Gonzalo Pizzaro who is on his way to the Peruvian ruins and just about to experience the unique quest.
Now, Gonzo’s Quest has become one of the most popular slot games of all time, probably because it comes with a few interesting features, Avalanche Multipliers feature being the most interesting one of all. In Essence, the reels in the slot move in a cascading manner which resemble an Avalanche. As you activate each new Avalanche, you will win a multiplier. Multipliers are displayed above the reels, and go up to 5x, that is if you land 4 or more avalanches simultaneously.

12. Age of the Gods

Being among famous slot machines and inspired by Ancient Greek mythology, Age of the Gods is a 5-reel, 20-payline progressive slot powered by Playtech. The main characters are Athena, Zeus, Hercules, and Poseidon power up 4 free game modes that offer extra wilds and win multipliers! Once you start spinning, you’ll come across a series of bonus features, such as Athena Free Games, Zeus Free Games, Poseidon Free Games and Hercules Free Games.
Wild logo is the game’s wild card and it substitutes for all symbols, with the exception of the Scatter. Landing at least 3 Scatters anywhere on the reels simultaneously triggers the Bonus game. Moreover, landing 5 God symbols in any order on an active payline will get you 200x your line bet!
During the main game, any spin can activate the Age of the Gods Mystery Jackpot. This mini game guarantees a win of up to 4 progressive jackpots. All you gotta do is click on the coins to reveal jackpot symbols, and if you match 3 identical ones, you will win that jackpot.

13. Money Honey

Having a cute theme, Money Honey is a 5-reel and a 243 payline slot themed around honey. With Wilds, Free Spins, Scatters and multipliers, it is a fast-paced exciting creation featuring vibrant colours. Likewise, it is a mobile-optimized slot which may be an excellent choice if you’re new to online gambling or if you’ve been playing for years.
Just like in other games, Wilds will help you win payouts as they are able to replicate most other symbols on the reels once a winning combination has been made. Another symbol you may want to keep your eyes on is a Money Wheel card. Once you manage to land at least 3 of them on your reels after a spin, the bonus game begins, and you spin a big wheel to choose a prize.

14. Quick Hit

And our selection wouldn’t be complete without Bally's Quick Hit slot. Featuring traditional Las Vegas symbols with sharp graphics and relaxed music, the video slot has 5 reels, 3 rows, and 30 paylines. Once you decide how many paylines you want to bet on, your gaming adventure can begin. There are Scatters symbols and three bonus games to benefit from.
The biggest payout here comes from landing the triple seven symbol. Should you land 5 of these lucky numbers on the reels at the same time, you will win 5,000 coins, whereas if you land five wild symbols, you’ll get 12,500 coins.
Those looking for hitting a jackpot should pay attention to Quick Hit Platinum symbols as 5 of these contribute to 5,000x players’ original bet amount – and even more, with the max bet activated. The second-highest jackpot can be hit by landing 9 Quick Hit Slot symbols. Both the Quick Hit Platinum and regular Quick Hit symbols must occur on or within one position of the first payline to be eligible for a jackpot win.

15. SlotZilla Zip Line

And now something completely different. We’re finishing our selection of famous slots in style, with the world’s largest slot machine - StotZilla Zip Line - 128 feet tall which has two take-off levels. This $12 million SlotZilla zip line took more than a year to build and opened its doors in 2014 and has already had more than 2 million riders so far.
The 11-story slot machine is decorated with over-sized dice, a glass of martini, a pink flamingo, video reels, coins, and two showgirls - Jennifer and Porsha. SlotZilla offers two different rider experiences - the upper Zoomline and a lower Zipline. This unique machine has a huge video screen with reels and a gigantic arm, replicating a true slot machine experience.
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Everyone wants to be special- Mr. Giustinian

Everyone wants to be special
Everyone wants to be special: we are raised hearing that we are special, we grow fearing we are not
special and one day we realize we really aren't and start to hope we will be.
We never ask ourselves if being 'special' is something that we really want. There are many kinds of
'special' and most of them aren't exactly 'a good way to be special', in the end what we really want is
a purpose, something to justify our existence, something to reassure us that we mean something.
Let's talk about John Kanisky, he was special: he ended up being the only case in human history of a
disease that never affected anyone else, a disease that is beyond rare and that has not even a name,
he died suffering in atrocious ways.
We could talk of Watanabe Keiichi: he was the first direct victim of an atomic bomb explosion.
We could talk of Roy Sullivan: the man was struck seven times in seven different occasions by
lightnings, the man in recorded history struck more times by the fury of Zeus.
We could list many more special humans that we would not desire to emulate in their specialty: if
we sum the grossly special and the tragically special we would realize that the 'happily special' are
so rare that they defy the concept of 'special' and enter into the concept of 'unique'.
Even our legends and folklore narrate of special people that have lived special existences that were
truly horrific: all the chosen by some god or great spirit lived tragic lives, even mundane heroes
became heroes only because they lived special tragedies and, most of them, became heroes in the
moment of their heroic death.
We know that being special is a good way to earn a great deal of suffering, all our history tells us
this truth yet, we still want to be special. Probably on a subconscious level we realize that life is, in
any case, about suffering and it is way better to suffer to be special than to suffer to be nobody.
The question than is: if we want to be special what about the others?
We look at everyone around us and we know, for a fact, that no one is special. We are driven to
consider those not special in a detrimental way, that is why we have heroes, gods, celebrities... they
are special and they are worthier than the masses, we even call them VIPs: Very Important Persons,
meaning that they are important above the others, in other words that they are important and others
aren't.
Now we usually delude ourselves saying “a special person is more important than those not special”
but, deep inside we know that we can't admit that there is no 'more important': you are important or
you are not, if we were to admit this simple truth we would find ourselves in a very difficult spot, so
we just ignore the logical issue and continue our lives trying to be special without worrying of what
this makes of us on an ethical level.
Someone may say “everyone is special”, a good way to avoid the issue of facing how selfish and
deluded we are, that is like saying “everyone is taller” but, in the first case we would appear to be
very empathetic and kind and altruistic, in the second case we would appear like idiots; to a more
accurate analysis we can realize that both sentences are idiotic in the same way and there is nothing
special in idiocy.
Marina wasn't special and, for a change, she didn't even desire to be special, yet she could be
special.
Marina had an average troubled life, if it had to be written in a book the literary genre would be
'contemporary drama', yet there are billions with far worse lives, nevertheless her life was peculiar
in one aspect: someone, against all odds, noticed her.
Marina could have been created by a random generator, one of those found online, or maybe
spawned by a bored writer without talent: she was raised by her mother, she had a troubled youth,
ended up in the hands of social services, then did some time in a reformatory, then did some school
working double shifts, dropped out of school when her mother got ill, ended up in a strip club, then
in a cat fight club, then in hospital, then her mother died, she was evicted, then she lived on the
streets for a couple of months and finally she started to pay the medical bills of her mother and hers

working again double shifts.
She doesn't have friends, worth mentioning, her sentimental life was and is sterile like a desert and
completely meaningless, she drifts through life without expectations, without ambitions, she is a
survivor.
Now the question would be: why talk of her at all? A good question.
As in every good story the protagonist isn't much until something or someone makes him special,
that's usually when the worst begins. For Marina the worst began sometime ago, five years ago to
be precise, when someone was given the task of finding, among the millions living in the area,
someone with the exact profile of Marina.
Marina didn't know that many of her troubles were not of her own making, she didn't know that
someone was making her life even harder, she survived as always.
What will be of her? Once was said that the journey is more important than the destination, I
believe that the journey doesn't mean much until it gets to its intended destination, Marina is in
transit, waiting to reach her unknown destination...

The golf club was empty this early in the morning, only 2 men on a course followed by their
caddies. The sun was bright, no clouds on the sky and the grass was still wet from the morning dew
shining a vivid green. In the distance the skyscrapers were like gigantic monoliths of glass
reflecting the blue of the sky and the burning solar globe, a mythic aura surrounded them, a sort of
reminiscent feeling of the lost stone age when wise men raised similar structures inspiring awe and
devotion into the unwise.
“Thank you sir for this game.”
“Don't mention it, I come here every Monday before going to work, I heard you liked golf and I told
myself I could relax and have a chat with a promising man.”
“Well I like the game but I am not exactly good at it...”
“Don't worry! This game is so boring and stupid that the only sport in this is to walk with a stick in
hand while someone else runs around getting the balls.”
The first man was in his thirties, lean, perfectly trimmed, perfect posture, he was an handsome man,
in his eyes a mix of anticipation and fear.
The second man was slightly overweight, almost sixty years old, with a bald patch on his head and
grayish hairs like a bay wreath around his head, he could have played the roman senator in any
movie.
“So how are you faring in the new office?”
“Well sir, when I arrived I expected to be put in some kind of under stair, a closet or such, an office
is an extremely welcome surprise!”
“That office is so small you have to watch what you eat son, put on a few pounds and you will need
a ton of lube to get inside and those two sharing it with you are the kind of people you want to stay
light years away from.”
“Mmm, why should I stay away from them? Not that I have a choice anyway...”
“Because they stink of failure son.” The older man stopped and turned to face the younger one.
“They are paper pushers, they have taken roots inside that moldy office, if you stay too much with
them the stink of mediocrity will stick to you for the rest of your life! I hope you have some
ambition son!”
“Yes sir, I consider myself ambitious...”
“Good!” the older man resumed his walk toward the next course, “Ambition is good, it's what
differentiate man from worms. You have potential.”
“Thank you sir.”
“Your curriculum is spotless, you advanced quickly, so quickly that you had to do dirty things for
sure.” The man placed a ball meticulously, took the club and got into position rising and lowering

his eyes between the ball and the hole trying to judge the distance, the wind and the perfect
trajectory to his goal.
“I was only lucky, I always...”
“Don't bullshit me son, I was in your shoes once: you do what you have to do to get on top, to move
up the ladder. If needed you pull down the one above you, you cheat and say the right things, lick
the right ass and if needed you give your ass or mouth to the right person. That is ambition!” The
man stroke the ball with a mighty swing, as to underline his words.
“Well sir, I am here.” The younger man smiled, he was gambling but he was confident.
The older man laughed, his belly vibrating under the shirt.
“Yes you are son.” he patted on the back of the younger man. “Yes you are! Well let's talk of serious
stuff.
You have potential and I know potential when I see it, there's a spot for someone like you, you
aren't like all the others, you are like me! Well you are like me when I was your age, you have a
great distance to cover before you can be like me.
What do you say? Do you want to get to the upper floor?”
The young man placed with care his ball mimicking the older man, he was good at noticing how
people move and talk, how they think and especially what they expect from others.
“Yes sir, I am astonished that I have been noticed so quickly and from a man like yourself.”
“Good, keep at it, I like the feeling of a tongue between my buttocks.” The man laughed “Anyway
tomorrow you get to the upper floor, remember you can do great things if you stick by me, I have
great plans for you if you keep up the good job!”
“Thank you sir.” He stroke the ball with a mighty swing.

“I'll split the eights.”
The casino wing of the Faestus was, as always, filled with people playing and throwing away their
fortunes, waitresses moved professionally between the tables and the slot machines bringing trays
with spumante, champagne, wine and cocktails to the customers. The lights of the games and the
electronic sounds mixed with the laughs and cheers of the players were creating the unique concert
typical of the casinos, the air was perfumed with scents specifically and scientifically designed to
excite the mind and push customers to spend more money.
The man was seated at a black jack table, dressed with a fine suite he was in his forties, he was
quite inebriated and his face was red with both excitement and alcohol.
He was the chief analyst of the finance board of a bank: his job was to tell the difference between a
good investment and a bad one, predicting the odds of a gain or a loss, judging were money was
likely going to flow, who was likely to be ruined or become rich, who was worth something and
who was worth nothing, a gambler by trade and vocation.
He had won a premium promotional ticket for a VIP night at the Faestus with five thousand dollars
to spend in the casino. He always believed he was a winner and when the promotional tickets
arrived at the bank he was sure he was going to win and now he was sure he would have left the
Faestus with a good amount of free cash in his pockets.
He had worked hard, endured much, God knows how much money he gained for others, now the
wheel of fortune was turning in his favor, the blind mistress of fate was smiling and he didn't want
to disappoint.
“The dealer goes bust.”
He exploded in a volcanic cheer, from the deepest of his chest his lungs contracted so quickly that
his head felt light and dizzy. He was winning!
“Thank you, I think I'll take a break.”
The man was smiling so much, he couldn't help it: his cheeks were pulling his mouth on their own
volition, he thought to himself 'I must look like an idiot' and the thought made him smile even
harder. He seated on a stool at one of the many bars, waved his premium pass and ordered a

Negroni, one last cocktail for the winner, the night was still young and he had already drank a lot,
wouldn't be wise to spoil the night puking his soul in the bathroom.
Two beautiful girls joined him at the bar: they were a mix of sensuality and grace with just the
promise of kinky thoughts in their smiles.
“Hello, what are you drinking?”
“This? A Negroni I believe, I don't know what's inside it but it's good.”
“Well then a Negroni for both of us.”
The bartender quickly served the drinks, the two girls payed in cash with a hundred dollars bill.
“We arrived in town just two days ago, this hotel is fantastic! We still have much to explore but we
would like to see the city too. Are you a local?”
“Yes, I live here. I mean not here in the hotel, in the city...”
“Wonderful! So you can guide us to the local attractions!”
“Uh... Well yes. There is much to see. Were are you from?”
“We are from Russia. Her dad and mine are on a business trip and we tagged along.”
“To dads' business trips then!” He rose his glass to toast.
This truly was his night! Two beautiful girls in search of adventure, a wallet exploding with cash
and a VIP pass for all the extra luxurious facilities of the most exclusive hotel/resort of the city!

The night was humid, a light rain was falling on the city, on the cars small pearls of water
shimmered under the city's lights.
Jason was seated on the front passenger seat of his patrol car, his partner driving into the traffic and
chewing an energetic bar.
“You know what? I should ask her out.” Jason's partner was one of those body building zealots,
always on a strict diet and always pumping their muscles, to Jason those kind of people reminded
him of some kind of religious fanatics, fanatics of the Muscle God.
“Why not? She is single, she seems nice enough.”
“Yeah, I thought about it and who cares? Right? What's the worst that could happen? If she says 'no'
it's not going to be the end of the world! I have plenty already to entertain my schwarzie... It's only
that I would love to fuck her you know...”
Jason couldn't care less but, that was his partner and you support your partner, no matter what.
“With your muscles and charms I am sure she will not resist.”
The patrol car waved in and out in the traffic moving quickly into a part of the town were police is
notoriously unwelcome. Hostile gazes followed the car from the sidewalks.
“And here we are...” Jason's partner pulled over in front of a pawn shop.
The shop's window was behind an iron grate, on display various baubles, plates, chinas, even
musical instruments and toys.
The two cops got out of the car and strode toward the entrance.
Jason wasn't a small guy, he was well built and fit but, compared to the amass of muscles of his
partner he appeared almost insignificant.
The door bell rang as the two entered into the shop, rows of scaffoldings filled the small room, the
air was tick with the smell of grease, rubber and dust.
Behind the counter a fat sweaty middle aged bald man raised his head from a clock he was intent
fixing: he had strange glasses on his face with many lenses and what appeared to be some kind of
magnifying apparatus, in his hands small metal tools completed the look of the mad doctor intent
into some kind of terrible experiment on a living and unwilling subject. The man visibly became
paler has he saw the two cops, his sweating increased.
“Good evening my friend.” Jason's partner walked over the counter passing his hand on various
objects on display.
“Hello officers, how may I help you?”
“Timothy you know what we want, it's that day of the month.”
Jason surveyed the room, peeking behind the scaffoldings and the counter to check for trouble,

when he was satisfied he started to get a look at the merchandise.
“Already? Sorry I lost track of time...”
“Ha! That is why you are messing with that clock?”
“Oh, yes, exactly... hehehe...” The owner laughter was so strained that probably his conscious brain
was fighting an epic battle against his reptilian brain that was screaming 'RUN!'.
“So, you know the drill, as they say in the army, it is time to pay.”
“Officer... I am... I...”
“Hey Timothy, do I look like I give a fuck? 'I-I-I-I-I am' what the fuck man!”
“Yes, well, I know that I shouldn't but, you see... I have been in a tough spot of late... I was
wondering if I could pay you the next month...”
“Timothy do I look like a charitable man?” Jason's partner grabbed the shirt of Timothy pulling him
over the counter, his strange glasses fell and clanked; meanwhile Jason found something interesting:
a nice big teddy bear of 40cm, his daughter would have loved it.
“Listen officer there's no need to get angry, I'll pay I'll pay!”
“Good.” Jason's partner released the owner that quickly ran to the cash register, fumbling with his
hands he took a handful of bills and trembling he put it on the counter, Jason's partner casually
picked up the ball of cash and pocketed it.
“Wasn't so hard eh? See you next month Timothy.”
“How much for the teddy bear?” Jason was holding the stuffed animal and looked like a normal
customer, both Timothy and his partner had a puzzled look and were looking incredulously.
“What? Can't I buy it?” Jason seemed completely out of place.
“Yes officer, well for you is free, a present you know, thank you.”
“If you insist, thank you Timothy.”
Both cops went back into the patrol car, Jason carefully put the teddy bear on the back seat.
To passersby the scene must have been comical: two cops arresting a giant teddy bear.
“That Timothy is getting bolder and bolder, I don't like it. Next month we need to break a thing or
two, just to remind him his place.”
“I expected you to punch him, better now than later, if he gets the idea we are getting soft things are
going to get ugly.” Jason was distant, in his mind he was already at home giving the teddy bear to
his daughter, he was excited to see his little princess jumping around hugging the stuffed animal.
“Yeah, maybe you are right... well next month... It's nice that bear you know? How's your family
man?”
Jason sighed “Mary is recovering, thank God the therapy is over, the doctors say she will be fine
and she only needs to take a few pills and get checked every six months. My little princess is
growing restless, with her mother feeling better she is now full of energies and almost trying to
recover the time lost with her.”
“I'm happy to hear that partner. I was scared shitless when you told me she had cancer.”
“Yeah... well it's over now, I plan to try to take some vacation from work as soon as she regains her
strength.”
“You do, you need to relax man, you have earned it.”
Jason was finally home: the house wasn't much but was a proper house of a respectable family, the
garden on the front was a little bit wild but soon he would have had time to fix it.
He parked and got out, took the teddy bear and went to the door, he rang the bell and knelt behind
the bear.
The door opened and Lucy froze, her eyelids beating quickly at the unexpected bear, than she
launched herself on the stuffed animal.
“Daddy!”
Jason hugged both the bear and his daughter and rose on his feet: “My sweet special princess!”

The SUV was moving fast, the woosh of passing streetlights was the only sound.
Mr. Costanzo was seated in the passenger seat, thinking, remembering. It was unusual for him to

dwell on the past, he was a man of action not a reflexive type, yet in the last few months he had
been so busy that his brain was now finding some relax in his memories.
He came from an humble family, grew in a difficult neighbourhood and risked a couple of times to
end up in jail, the call to serve in the military had been a blessing: he learned discipline and found
structure, when the time came he decided to stay and joined the special forces, there his nature
wasn't a flaw but a resource, they nurtured his aggressiveness and taught him so much.
After his first tour of duty on foreign soil he distinguished himself and was promoted and decorated,
after the second one he was politely asked to resign to avoid issues with the press and public
opinion after some ugly necessary operations.
As soon as he arrived back home he immediately found work for a local family and again his skills
and nature made him the top killer around. One day he received a work offer from a big shark and
since then his life changed, he now was a supernatural killer, one of the best.
He was shot at countless times, he was stabbed, beaten but, he never surrendered, he never took
anything personally, was just part of his life to be a target for someone, the life of a predator is
about killing or be killed, everything he was, everything he had he gained it through excellency in
one of the oldest arts of humanity: murder.
He once taught that he was wrong, some kind of monster or nature's mistake, with time he realized
that nature had put a lot of effort to forge him, evolution gave him the tools to excel and he
embraced his gifts. Civilized hypocrites shun those like him, they call them psychos, deranged but,
when they were needed to protect the weak, to kill to protect the weak, they became heroes, after
civilization used those heroes they quickly locked them away. Not him though. He found someone
that appreciated his gifts, his skills and even gave him tools to improve them.
This war was exciting, intriguing, so many enemies, so many dangers, so many chances to excel, to
do what he was born to do.
submitted by browncoatbiatch to CrossroadsCVtM [link] [comments]

Ascension | Complete Map Breakdown

Please read the first paragraph below before you comment/vote please :)

 
I do know that these guides aren't necessary and there to some degree pointless. I just want to explain I am simply making a collection of guides so that if anyone ever needs help on a map, they can come to /CODZombies for not just Black Ops 3 but every map! Thank you :)
If you would like to make a contribution to this guide, please message me privately with your contribution, I will review it and add it to the post and you will be credited in this section along with wherever your contribution is added to the post.
To find specific information or jump to a specific chaptesection/topic, press 'CTRL + F' and type the chaptesection/topic you want to go to.
 
 

Chapters | 19 Topics Covered

Chapter One | Map Walkthrough

Chapter Two | Game Features

Chapter Three | Easter Eggs

Chapter Four | Tips and Tricks

 
 

Chapter One | Map Walkthrough

This is a complete coverage of the Map Features in Ascension.
 
 

The Map Layout

Ascension has a complicated map layout because most of the areas intertwine and have multiple points of access. In order to explain the map as simply as possible to connect it with the rest of the guide I will split it into two sections to begin with:
What happens when you go through the Topside door and what happens when you go through the Bottom Side door which are both located in Spawn.
 
Spawn
The Spawn Room in Ascension is pretty generic. It has Quick Revive, an Olympia & M14 Wallbuy, a teddy bear for the Music Easter Egg, some radios and a lunar lander station and two doors.
However there is also a mechanism in the centre of the room which activates every couple of rounds and spins. This can kill you if you do not crouch under it. It can also kill Zombies.
You can now go through the Topside door or the Bottom side door
 

Topside

Going through this door will present you with two opportunities: Left and Right:
 
Left
Going left will take you to the area of the map with Stamin-Up, a fire trap, a Claymore wallbuy, a teddy bear for the Music Easter Egg, gun wallbuys, Main EE parts and a lunar lander station!
Right
Going right will take you to the area of the map with a turret trap, the MP5K wallbuy, PHD Flopper and a lunar lander station. You will also have a door which takes you to areas of the map detailed in the bottom side section.
 

Bottom side

Going through this door will take you into a room with a wallbuy, going up the staircase in this room will present you with the Juggernog Perk machine and another staircase with a door at the top.
Going through this door, you will see another staircase and a door to your right which leads you to the connection area between the topside and bottom side.
Going up the staircase and then another staircase will take you to the power room! There is a door here also, when you open it and go down the stair case you will be in the room with Mule Kick and 2 staircase's (up and down).
Going up the "up" staircase will take you to the Speed Cola/Sickle/Lunar lander section of the map with a teddy bear for the music easter egg.
Going down the "down" staircase will take you to the area with the Pack-a-Punch area, a turret trap and a door which can be opened to the connection between topside and bottom side and also allows for a fire trap to be used.
 
 

Traps

 
Type Ability Location Cost
Turret Shoots/Damages & Kills Zombies Outside first door at spawn (topside) 1000 points
Turret Shoots/Damages & Kills Zombies Outside the rocket/Pack-a-Punch area 1000 points
Fire Burns/Damages & Kills Zombies Outside near Pack-a-Punch 1000 points
Fire Burns/Damages & Kills Zombies Near Stamin-Up 1000 points
 
 

Transport

The new and unique form of transport in Ascension is the lunar lander system. These are platforms that allow the player to travel between different areas of the map either for free or at the cost of 250 points.
A lunar lander can be called from any of the locations to another and any players on it will be transported too. This makes it free to use. However if you activate it yourself it will cost 250 points.
A lunar lander has a cool down of 30 seconds between each use and when activated, no Zombies can attack the player(s).
There are 4 lunar lander stations around the map, located at:
 
  • Spawn Room
  • Sickle Room/Speed Cola area
  • Stamin-Up area of the map
  • PHD Flopper area of the map
 
 

Power

To activate power in Ascension, simple make your way to the power room in the centre (top, left is more accurate in terms of whole map size) of the map.
When you reach this room there will be a power switch for you to activate. This will activate the power and change the map colour scheme.
A more accurate description of this location can be found in the Map Layout section.
 
 

Pack-a-Punch

To activate Pack-a-Punch in ascension you must use all of the Lunar lander's (See: Transport section), specifically:
You must go to each lunar lander station, call the lunar lander and use it and it will take you back to spawn. There will be a screen with a layout of a rocket there which indicates how much is left to do.
Once you have done that for every lunar lander and the rocket icon is full, make your way back to the power room where you will see a red button - activate this to initiate the launch sequence.
The rocket will take off. the blast shields will be retracted and the Pack-a-Punch will be accessible.
 
 

The Wonder Weapon

The Wonder Weapon on Ascension is the Thundergun. This weapon shoots a large blast of air which can kill up to a whole wave of zombies in one blast. Here is everything you need to know about it:
  • Only 1 player can obtain it
  • It can only be obtained through the mystery box
  • It has a 2 magazine size with 12 in reserve
  • It can only be reloaded when empty
 
 

Upgraded Wonder Weapon

The Upgraded Wonder Weapon on Ascension is the Zeus Canon. This weapons shoots a large blast of air which can kill up to a whole wave of zombies in one blast. Here is everything you need to know about it:
  • Only 1 player can obtain it
  • It can only be obtained through Pack-a-Punch'ing the Thundergun
  • It has a 4 magazine size with 24 in reserve
  • It can only be reloaded when empty
 
 

Monkey Rounds

The "Special Round" on Ascension are the Monkey Rounds. These rounds typically happen every 4 - 7 rounds and during them, only the Astronaut Monkeys will spawn opposed to any other Zombie type.
The Monkey Zombies DO attack and down players, primarily what they will do is ignore players and attack perk machines.
When the Monkey's spawn to attack perk machines, you will be able to see what perk is being attacked as the icon will began to flash in the bottom left.
If the Monkey's successfully "destroy" the perk then you will lose it and will have to purchase it again. The Monkey's won't stop until all of the perks have been taken away.
If you manage to prevent any perk from being touched then you will be rewarded with a Perk Bottle. If you simply manage to kill all the Monkey's and survive the round you will only get a Max Ammo.
Monkey Rounds will only happen if one player obtains a perk.
 
 

Special Grenades

There are two special grenades on Ascension, the Gersch Device and Matryoshka Dolls. These can be gain by all players through the mystery box only however each player can only have one of the two choices.
 
Gersch Device
Once you obtain them you will have a maximum of three uses and you can only gain more by getting a Max Ammo.
When activated, a Gersch Device will create a purple portal which will suck all Zombies from all players into the portal for 10 seconds killing them and when 10 seconds is up the portal will simply close.
A Gersch Device must be thrown within the map limits or it will disappear and not activate. Players can also go into the portal one time per use and be teleported across the map.
 
Matryoshka Dolls
Once you obtain them you will have a maximum of three uses and you can only gain more by getting a Max Ammo.
When activated, a Matryoshka Dolls will create a line of explosive dolls which will kill Zombies and potentially damage players.
Matryoshka Dolls must be thrown within the map limits or they will disappear and fail to activate.
 
 

Chapter Two | Game Features

This is a complete breakdown of the Game Features of Ascension.
 
 

Mystery Box

The Mystery Box works the mostly the same as it does in every map in Ascension.
  • It has a permanent starting location in the power room
  • It moves after a few uses
  • It cost 950 points per use
  • During firesales it costs 10 points
  • During firesales it is active in every location
 
 

Perks

Name Description Cost Location
Juggernog Increases Health by 100% 2500 Points Two floors below poweFirst door after spawn (bottom side)
Speed Cola Doubles reload speed 3000 Points Sickle/Lunar lander station area
PHD Flopper Player takes no splash/explosive damage 2000 Points Courtyard/lunar lander station/Outside
Stamin-Up Increases speed by 1.07% and doubles endurance 2000 Points Back area of map
Quick Revive Revives Players See Details Below Spawn Room
Mule Kick Gives player a third weapon slot 4000 points One floor below Speed Cola & Power
 
Quick Revive EXPLAINED: On Solo, Quick Revive costs 500 points and can be purchased 3 times allowing the player to revive themselves. However On Co-Op, Quick Revive cost 1500 points and can be purchased unlimited amount of times and decreases the time to revive a player by 50%.
 
PHD Flopper EXPLAINED: PHD Flopper removes all forms of explosive, splash and fall damage from the player. An added effect is when the player dolphin dives, they create a large explosion killing/damaging Zombies in the radius.
 
 

Weapons

Mystery Box Weapons Wall Weapons
CZ75 Olympia
Python M14
Spectre PM63
FN FAL MPL
G11 MP5k
FAMAS AK74u
AUG MP40
Commando M16
Galil Stakeout
HS-10 Sickle
SPAS-12 Claymore
Dragunov M67 Grenade
L96A1 -
RPK -
HK21 -
Ballistic Knife -
Crossbow -
China Lake -
M72 LAW -
Ray Gun -
Thundergun -
Gersch Device -
Matryoshka Dolls -
 
 

Chapter Three | Easter Eggs

This is a complete coverage of the Easter Eggs in Ascension.
 
 

Map Easter Eggs

For a complete coverage of easter eggs across all Zombies maps, please see my post All Main Easter Eggs, Radios, Quotes & More - Every Map.
 
 

Abracadavre (Music Easter Egg)

In order to activate this music easter egg, you must locate 3 teddy bears hidden around the map and press your activation button. Once you locate them all the song Abracadavre by Kevin Sherwood (Vocals by Elena Siegman) will begin. This can only be done once per game. The locations are:
  1. Spawn Room | Topside near Olympia wallbuy
  2. Sickle/Lunar lander room ontop of the wall
  3. Lunar Lander station behind Stamin-Up | Behind a fence on the left hand side
 
 

Rocket Power Up

In order to complete this easter egg, you will need to complete the Pack-a-Punch steps and activate the Pack-a-Punch rocket launch sequence and obtain a ray gun.
Once you begin the launch sequence, wait for the rocket to take off and fire a ray gun at it, eventually the rocket will explode and crash.
Make your way down to the rocket pad and you will see a random power up!
 
 

Main Easter Egg

In order to complete the Main Easter Egg you must complete other tasks which you can find throughout the guide. You must: Activate Power, Activate Pack-a-Punch, obtain a Gersch Device, obtain the Zeus Canon, obtain two Ray Gun's and obtain Matryoshka Dolls.
This is a 4 player easter egg only. Once you complete the tasks you will be rewarded with a 90 second death machine!
  1. Make your way to the area of the map with the MP5K wallbuy and throw a Gersch Device at the box/generator outside of the map and it will be sucked into the portal. An audio cue will play if done correctly.
  2. Go to the Stamin-Up lunar lander station and in the corner of the room there is a terminal with a screen and the Illuminati symbol. Press your activation button on this and a node will appear.
  3. During a Monkey Round, a button will appear next to 4 perk machines (locations below), all players muss press these buttons at the same time to activate node 2.
  4. After you activate Pack-a-Punch there will be a clock in that room and 4 pressure plates. All players must stand on them for 2 minutes without any interruption (Shooting, grenades, zombies, etc.) so best to use crawlers and lead them far away. You will know you have done this correctly when an explosion/nuke ends the round and node 3 appears.
  5. Using the lunar lander's, you must collect 4 letters in order to spell "LUNA". One player should wait at spawn ready to call the lunar lander back and forth. Another player goes on the lander itself and another goes to the station near Stamin-Up and calls it to collect "L". Call the lander back to spawn to collect "U". Call the lander to Speed Cola/Sickle to called "N". Call the lander from Speed Cola/Sickle to Stamin-Up to collect "A" and all nodes will be lit.
  6. Make your way to the pod near Stamin-Up/Claymore wallbuy and you will see all the nodes have been lit and a green orb has appeared on the ground. Your final task is to bombard the orb with Matryoshka Dolls, a Gersch Device, 2+ Zeus Canon shots and Ray Gun shots.
  7. You will be rewarded with a 90 second death machine.
 
Button Locations
  • Juggernog - opposite of the Perk-a-Cola machine
  • PhD Flopper - left of the Perk-a-Cola machine
  • Speed Cola - on the other side of the door frame of the Perk-a-Cola machine
  • Stamin-Up - left of the Perk-a-Cola machine
 
 

Chapter Four | Tips and Tricks

This is a complete guide to Tips and Tricks to help you in Ascension.
 
 

Strategies

There are so many strategies in Ascension! Due to the age the map, the best way to find strategies is simply to use YouTube or Google. If you would like to contribute a text guide, please message me the guide privately, I'll add it to this post and you will be credited.
 
 

Maximizing Points

For easy-to-follow, detailed and helpful guides on how to maximize points and XP in the early rounds and for the whole game, please read my other posts: The Knifing Strategy and Advanced Knifing. Note: Those guides were made for Black Ops 3, you may need to adjust the techniques.
There are two good point whoring methods for round 1/2. Method 1: On round 1, knife all the zombies but don't shoot them and on round 2, start to shoot them in groups (x4+ points) Method 2: Shoot your clips into them on round 1 and repeat the process.
When knifing, please use this technique for best results: Advanced Knifing.
 
 

Survival

Some basic survival tips for Ascension and other Zombies maps are... Training. This will make surviving much easier and calmer, it will also improve your skill as a player. Begin by doing easy trains in large areas, once you get more comfortable with this technique, go for more complex and challenging but faster trains.
If you aren't familiar with "training", look it up, it's rather easy! It basically involves running around in a circle and the Zombies will gather together in a crowd (train) and it makes killing them easier and safer. You can also go for more complex trains, semi-circles, half-circles, loops, backwards loops, all sorts of different methods!
A great tip for Black Ops 1 if you feel like being a medic is to get the ballistic knife and upgrade it. When you shoot a downed player with the knife, you'll revive them instantly!
Other things to always do if you want an easier experience include:
  • Use the traps
  • Buy Claymores
  • Buy the Sickle
  • Get Gersch Device's
  • Get Matryoshka Dolls
  • Get the Ray Gun
  • Get the Thundergun/Zeus Canon
  • Buy PHD Flopper and upgrade the M1911 to the Mustang and Sally
 
 

Author's Notes

Thanks for reading this guide and I hope it helped! I plan on going through all of the Zombies maps starting with Black Ops 1 going through to Black Ops 2 and then possibly go back round to World at War.
I would say at most expect a guide a day, they can take a few straight hours to make which can be exhausting and social life destroying! :D
 

Other Guides

Go to my reddit account chrisd848 or check the bar at the top of the sub to see some of my other helpful posts - also linked throughout this guide.
 
Name/Description of Guide Online Version Link Offline Version Link MediaFire Link Mega Link
Zetsubou No Shima Complete Map Breakdown Online Reddit Link Offline Download Link MediaFire Download Link Mega Download Link
The Giant Complete Map Breakdown Online Reddit Link N/A N/A N/A
Shadows of Evil Complete Map Breakdown Online Reddit Link Offline Download Link MediaFire Download Link Mega Download Link
Shadows of Evil Beginners Guide Online Reddit Link Offline Download Link MediaFire Download Link Mega Download Link
Kino Der Toten Complete Map Breakdown Online Reddit Link N/A N/A N/A
"FIVE" Complete Map Breakdown Online Reddit Link N/A N/A N/A
Ascension Complete Map Breakdown Online Reddit Link N/A N/A N/A
Gobblegum, Perks & Weapon Kits - Game Features Breakdown Online Reddit Link Offline Download Link MediaFire Download Link Mega Download Link
Complete Easter Egg Guide Online Reddit Link Offline Download Link MediaFire Download Link Mega Download Link
Information regarding The Ranking System Online Reddit Link Offline Download Link MediaFire Download Link Mega Download Link
Information regarding Zombie Challenges Online Reddit Link Offline Download Link MediaFire Download Link Mega Download Link
A technique/tutorial about Advanced Knifing Online Reddit Link Offline Download Link MediaFire Download Link Mega Download Link
A technique/strategy about my Knifing Strategy Online Reddit Link Offline Download Link MediaFire Download Link Mega Download Link
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Show stopping slots at Sky Vegas casino

Online slot games have more fans than virtually any other casino game, with Sky Vegas offering the best selection of the genre. June brought a couple of new titles and they can all be found in the show-stopping slots category, with some of them carrying generous progressive jackpots. Montezuma was one of the first of games and after all these years it is still very popular, mostly due to the fact that developers kept it up-to-date. The latest version offers many free spins when scatter symbols are discovered and all line pays are multiplied, up to a total of 10 times. Raging Rhino slot games don't have multipliers, but on the other hand this is the title that has the most ways of winning, at a whopping 4096 combinations. Add to this that this is the first online game powered by the Any Way game engine. Those who are big fans of stacked wilds will definitely enjoy playing King of Africa slots, as they hide behind free spin bonuses. The Hot Hot Penny bonus round is the main attraction, because this minigame is the one triggering the free spins, therefore improving the chances to win. Greek mythology has been a permanent source of inspiration for online casino software developers and the best example is Zeus 3, a brand-new installment in the successful franchise. There is no shortage of free spins and the bonus round can be re-triggered, which means that profits are greatly increased. Giant's Gold is a relatively new addition to Sky Vegas casino but it is based on a very popular titles that already has thousands of fans. The 'Colossal Reels' Set was an instant hit and due to the fact that a total of 100 free spins can be triggered, lucky players win above average payouts. In the same category, we have the Kingdom of Titans slot machines that is also famous for its numerous free spins and bonus round. Another title that is based on the Hot Hot Super Respin technology goes by the name of Hearts of Venice and it has a minimum line bet of 300 times the investment when the bonus round begins. Free spins can be re-triggered which means that players have more opportunities to start the bonus round, without investing a dime. Gorilla Chief 2 is another slot game where free spins are retrigger and due to the fact that winning symbols are locked, players have better chances to win a prize.
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free online zeus slot machine game video

Zeus Slot Machine. Zeus is a classic, but modern slot machine game that is one of the most famous in Las Vegas casinos. It was one of the first in WMS Gaming's G+ range of slots that have transformed the fruit machine games found there. Meet Zeus Slot Game. The Zeus slot is the next slot machine produced by the software developer, WMS. In ancient Greek mythology, Zeus is one who is known as the king of the gods. He is the one who built the realm through thunderous might and powerful magic. SlotoZilla offers exclusive slot machine games for free, including this one. Otherwise, you can play Zeus for free or real money on any of our recommended online casinos. In this slot machine review, you’ll discover why this game has amassed a cult following through the years. About the Provider Zeus slot machine gives players an opportunity to gain new knowledge about the Ancient mythology as well as receive the winnings with coefficients of up to 500 per spin. The game has 5 reels and 30 adjustable paylines. The game has a wild symbol and an icon that gives access to the bonus round. More Slot Machines like Zeus Slots. Buffalo Slots. Kronos. Palace of Riches. Bruce Lee. Super Jackpot Party. The zeus slot machine is a massive hit in Las Vegas and gets more and more popular as more releases have come out. With the new Zeus 2 and Zeus 3 slots, they have taken the game to a whole new level. Try the Immensely Popular Zeus Online Slot in All its Glory. The symbols all fit perfectly with the theme, with Zeus himself acting as a wild card and being joined by the Pegasus, coins, helmets and plenty more. The symbols are all highly detailed and certainly serve to enhance the action, although nothing quite enhances it like the bonus round. The free Zeus 3 slot game accessible online is the highest paying symbol and it often appears on the reels to boost your winnings. This proves his status as the king of the gods. Slot Features. Next to Scatter and Wild cards, as well as extra spins, the game has no special bonus rounds or complex features. Zeus’ hand clutching a lightning bolt acts as scatter. You can generously from this slot casino game when you activate free spins feature with three or more scatters on reels 2 to 6. 3, 4 or 5 scatters award 10, 25 or 50 free spins respectively. During free spins, the multiplier is offered that varies between 10x and 50x. Zeus online slot is easy to understand and play. All you need to do is glance through the game rules and pay table information and you are all set to earn big payouts form this game. Consequently the Zeus slot machine has achieved popularity comparable to the Cleopatra slots by rival IGT. An Overview of the Zeus Slot Machine It is one of the online casino slot games from WMS that rewards players with up to 100 free spins. Zeus is played in land-based casinos in Vegas but can now be enjoyed online since WMS deployed the full online version for mobile gaming. The game is available at 30p per spin with a high limit of £150 with a 500 coins non-progressive jackpot amount. WMS Zeus free online has 5 reels and 30 pay lines at 97% RTP.

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free online zeus slot machine game

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