Map of Italy Battle of Monte Cassiono WW2

monte cassino battle map

monte cassino battle map - win

I'd love to see a map set around the Battle of Monte Cassino

I think it would make for a fantastic map, especially sometime around Operation Avenger. just an idea, might work best as an attack/defend map.
submitted by deemedporkchop to HellLetLoose [link] [comments]

Battle of Monte Cassino (detailed history with animated map)

submitted by Shadrich to WWIIHistory [link] [comments]

Battle of Monte Cassino (detailed history with animated map)

Battle of Monte Cassino (detailed history with animated map) submitted by Shadrich to WorldWar2 [link] [comments]

The battle of Monte Cassino, vertical fighting for control of three huge hills, might make one "Hell" of a map

The battle of Monte Cassino, vertical fighting for control of three huge hills, might make one submitted by forkmor to HellLetLoose [link] [comments]

Battle of Monte Cassino map

Monte Cassino - the famous Abbey in Italy, part of the Gustav line, but maybe not actually occupied by Germans when it was bombed, instead about 230 Italians hiding in the Abbey died when it was bombed from the air. Pretty tragic.
http://www.matthewparker.co.uk/2014/image/Map-9-The-Third-Battle-large.jpg
BUT this could be a pretty interesting map -- to make it balanced you could give one side a start either on top of the pic behind the hill, or to the left side of the picture,
Then have the other spawn start in the lower right (where you see New Zealand forces coming in)
Then both sides would be tempted to climb the hills road switchbacks to get a better position at the top ...
And then one side or the other would be tempted to destroy the Abbey with artillery fire.
Maybe ..... Maybe Gaijin doesn't do literal places though (Besides Berlin and Cologne I guess), in order to not offend people or perpetuate Bad History.
But I think it would be interesting to experience this site as a map.
Is there some kind of bounty system for map making that could be done? Like a stage where people gather pictures, build the basic terrain, place static things in the map, make custom models, etc?
submitted by walloon5 to Warthunder [link] [comments]

Battle of Monte Cassino. 1944. + google maps [1439x814]

Battle of Monte Cassino. 1944. + google maps [1439x814] submitted by OldnewMaps to MapPorn [link] [comments]

Battle of Monte Cassino - 18 may 1944 + google maps. Use opacity slider.

Battle of Monte Cassino - 18 may 1944 + google maps. Use opacity slider. submitted by OldnewMaps to Maps [link] [comments]

Battle of Monte Cassino. 1944. + google maps [1439x814]

Battle of Monte Cassino. 1944. + google maps [1439x814] submitted by RPBot to NoSillySuffix [link] [comments]

Send some ideas for maps or game modes

submitted by Spartan_A266_Jun to BattlefieldV [link] [comments]

Battle of Monte Cassino confirmed in BFV?

Battle of Monte Cassino confirmed in BFV? submitted by TigronisPortugal to Battlefield [link] [comments]

What battles do we want to see?

Guadalcanal, Iwo Jima, Okinawa, Stalingrad, Battle of Berlin, Wake Island, Kursk, Battle of the Bulge, and Normandy attempt maybe Omaha Beach, Some Italian campaigns or Chinese and Japanese conflict. Let me know what you guys want! I want to have constructive conversations about this.
submitted by snarkblac to BattlefieldV [link] [comments]

What fronts, theaters, maps, weapons, and vehicles would you like to see in the future for 2020?

submitted by mrbirb22 to BattlefieldV [link] [comments]

How to Revive Battlefield V and Make a Comeback (2020)

Hello all, I love Battlefield V and honestly, when I go to an older Battlefield game (BF3, BF4, BFH, BF1), I always want to return to Battlefield V because of all of its great features like squad reinforcements, the movement system, grenade mechanics, beautiful graphics, fortifications, health and ammo mechanics, etc. But I think that we can all agree that BFV still has a long way to go until it reaches the legendary Battlefield status for this WW2 game.
So I am making a list of things we NEED for this game.
1.Anti-Cheat System
-I think you already know
  1. Team Balancer and Improve Matchmaking
-It's coming in May, finally. (I think)
  1. Rental Server Program OR Expand Community Games/Add Custom Games (like Back to Basics) and Hardcore
-Allow us to title our servers, have admin controls, allow us to leave the servers running without being in it, more options, etc
-Make custom games return from BF1 with fun weekly changes not just a map playlist and add a hardcore mode
  1. Improve Plane Mechanics and Combat/Improve the "Bad" plane variants and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Better Air vs Air, Air vs Ground, and Air vs Infantry combat
-MMG/LMG Combat vs Air should be more prominent like in BF1
-Add gunner seat to mosquito and add 3rd gunner seat to blenheim (for gameplay reasons)
-A video from LevelCapGaming- How DICE Could Fix Planes in Battlefield V https://www.youtube.com/watch?v=fPHA4hIxuMA
  1. Improve Tank Mechanics and Combat and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Fun combat
-When driving a tank near water, the soldier should yell out "We are too close to water!!!" or something like that because it is confusing sometimes if the water is shallow enough or not.
-A video from AKA-ART- There's a lot wrong with the tanks in Battlefield 5 https://www.youtube.com/watch?v=5ltpKB04Oh0
  1. Flares should ping your position
  2. Revamp Grand Operations and allow to see all grand operation games in server browser not just airborne games when filtering for grand op games
-Add ability to skip the intros, and add the voiced intros like BF1
-Add more Grand Operations
-Change the British transport aircraft to the C-47s from Firestorm
-Change the German transport aircraft to the JU-52s.
-Add in the XP Multiplier from BF1. (is the tech here?)
-Allow the intro to play out when I am alt tabbing on PC when playing Grand Ops. The intro literally pauses and I am forced to watch the whole text when coming back on the game.
-Add in a Grand Op menu like BF1, I like reading about the battles.
-The defending team on Airborne should not be able to see where the bomb is at all times
-After every match and switching to a new grand op, you should be able to switch to the other attack/defend team. For example, if you play a match of defending, the next grand op should be attack. Right now, you would stay defending
-Animate the soldiers sitting down in the drop ships in Airborne. They look lifeless
-A video from Westie- Grand Operations Isn't Very Good... Battlefield 5 (DICE Can Do Better!) https://www.youtube.com/watch?v=Uv3mWVT2a8k
  1. Improve Breakthrough in certain maps
-The first sectors should be the easiest and then the map should be harder (look back at vanilla maps)
-Arras' 3rd sector is really lame IMO.
-Fjell 652 is worst breakthrough map for sure.
-Add in more sectors. A lot of maps have 3. Panzerstorm is really big so I think it should have more than 3 since the rounds are short during my experience.
  1. Improve Conquest on certain maps
-Some maps have open space that needs flags (for example Al Sundan or Fjell 652)
  1. Expand the Provence and Lofoten Islands maps into larger scale gamemodes
-Lofoten Islands can be a Conquest map by including all the islands into a conquest map, Provence can also be expanded to flesh out the countryside of the map into a conquest map
-A video from Westie- Battlefield 5 Has 2 Maps I Had FORGOTTEN EXISTED! - Provence & Lofoten Islands- https://www.youtube.com/watch?v=t4bii9__1Ro
  1. Remove ability to apply Cross-Faction Elite Skins
-Tired of seeing a whole squad of Misakis, Keisukes, or Jack Culvers in the Best Squad screen for the European theater maps
  1. Add option in the settings to not be able to see other player's soldier customization
  2. Improve AI in Combined Arms/War Stories
-Make AI like Star Wars Battlefront 2 (THEY ARE STUPID IN BFV). Why is the AI in BFV so bad if you guys literally tested out the SEED project in BF1 and this SEED project was transferred to Battlefront 2
  1. Add support for Firestorm and make it FREE
- WHERE DID THE SUPPORT GO? The mode might be revived if you make it FREE, and it would bring in more players for the main game!
- Revamp Looting system in Firestorm
- Add Respawn system in Firestorm (really a fan of the Gulag from Warzone)
- The support has to be weekly changes or at least monthly changes. Add in a chapter rewards system specifically for Firestorm.
-Add Firestorm in the server browser if we are going to continue with the low player counts for the mode.
  1. Rewrite Assignments/Fix Assignments that don't work/Add better rewards/Organize Assignments
-The assignment objectives are written poorly and are tedious to do or they hurt the gameplay. Assignments need better rewards also like more CC, dogtags, melee weapons, etc. Some assignments don't even work correctly like the Fallschirmjäger: Joining the Elite special air assignment (I figured that you have to have the correct side AA guns which is dumb). The Firestorm assignment is so bad also because the rewards are a chain of 5 assignments until the end in which the reward is 500 CC.
-Add categories of assignments. For example, make a category for proficiency/mastery weapon assignments, etc.
-Fix typos...
-Add more Firestorm Assignments also
  1. Remove Paywall on EPIC tiered skins
-Be honest, why would I spend $7.50 on a weapon skin! This is still your choice though DICE or EA.
  1. Add ability to see how many flying bomb, artillery, and battle pickup kills you have in the statistics page (V1, JB-2, KI-147, etc)
  2. More improvement towards Bipod system
-Still doesn't work sometimes, BF1 system still works superior
  1. More Fortifications around some capture areas/More Fortifications for destroyable buildings
-Some flags barely have any fortifications and its so annoying
-I think there should be more fortifications to rebuild buildings and homes
  1. More Reticle options like BF1
  2. Revamp/Fix Combined Arms
-After a match of Combined Arms, joining a different mission doesn't work and its unplayable. You have to restart the game. No wonder why no one plays this mode.
-Revamp Combined Arms into the mode that is was advertised to be: A mode that is changing and evolving with different AI situations while you are playing every week, to keep gameplay fun
-If you complete a mission on hard, you should get all the company coin from easy and medium rewards including hard rewards. Same for medium.
-Add an option to see combined arms matches in the server browser.
-Add new scenarios and maps for Combined Arms similar to Star Wars Battlefront 2 Co-op
  1. Improve the Practice Range
-Make it useful like BF4 Practice Range with the moving targets. Add more vehicles and weapons (not sure about weapons since haven't used it in a while) in the practice range also.
-Haven't used it in a while, but are your loadouts and skins used in the Practice Range?
-Same with the issue with combined arms, I played the practice game, and I then played the tutorial, and then I tried to play the practice range, but it shows a black screen with the menu music in the background and it puts me back in the frontend. So, I was unable to play unless I restarted the game which I did not.
  1. Company Coin payout at End of Round similar to credits in Star Wars Battlefront 2
-I'm really scrapping dust for CC. The balance between using your CC for specializations and skins is bad. I'm level 70 so far and have only bought one cosmetic with CC and the rest of my CC is used for specializations. I'm not sure when I will ever be able to purchase those vehicle skin packages for 75,000 CC.
  1. Better Performance/Optimization for PC
-FPS LAG, I have to turn on FFR for good FPS on ultra. Why is BF1 performance so much better?
  1. Bug Fixes (I HATE SPAWN SCREEN BUGS and the bugs in the Company menu with the white dots)
-Fix UI not showing the correct chapter rank
  1. Add Service Stars for Weapons
  2. Add back the melee type system from BF1
-I want to be able to break barbed wire with some melee weapons
  1. Map Voting system
  2. Improve Pinging system
-Allow us to see nearby teammates’ pings, add specific callouts, add a better danger ping system, make it like COD MW Warzone pinging system
-The AI soldiers in the tutorial were very vocal, and it was cool to hear. This would be cool to hear in multiplayer.
  1. Redesign the armory, allow us to see previous items, allow for more new items per week.
  2. Improve Hitching system
-Allow us to change seats to the hitched AA/AT gun seat like how we can change seats normally otherwise hitching is useless, and allow all vehicles to hitch
-Be able to hitch with all vehicles and allow us to hitch every cannon/turret (not sure if this is a thing or not)
-Make all transport vehicles already have something hitched to it by default
-Improve the controls for moving around the hitched cannon/turret
  1. Remove ability to shoot down friendly flares
  2. Allow us to know what squad we are in showed in the spawn screen, so we know if we are one of the top squads at the end of round.
  3. Look at all soldier appearances and vehicles and make them more authentic to the era like looking at the color pallets.
-DICE is finally doing this for the May update.
  1. Add a Vehicle spawn queue
-Camping the vehicle spawn is so annoying and this is still a problem in all Battlefields besides Battlefield Hardline...Hardline still gets some things right for all (if I recall, hardline has one, or something that takes small steps towards a vehicle queue)
  1. Add Duos back in Firestorm
  2. Update Vanilla Gun Specialization Trees to be more interesting like the pacific ones
-It seems as if I always prefer one road down the tree and similar ones for all guns.
  1. Team Switcher
-I would like to help out the losing side by switching to them.
-Also, when playing match after match in conquest, currently, you stay on the same faction every match. Your faction needs to change every round.
  1. Make calling out for help in the revive screen louder so your teammates can hear you. Make it also so that the revive icon is flashing when someone is calling out for help. Also, allow us to call out for medics while downed by using the commorose.
  2. Allow us to see our weapon/tank/plane/class/rank progression while playing in game like Battlefront 2. Rank progression should be when you go in the exit screen. Also, either allow us to view rewards while playing in-game in the menus or remove the words "View Rewards" in the top right when clicking on your combat roles, etc.
  3. Allow us to view recent servers and favorite servers.
  4. Allow us to see how far in the match is in the server browser, like on Battlelog.
  5. Teach players how to ping enemies in the tutorial.
  6. Add back south africa/middle east servers.
-Have seen of people from those areas complaining
-How about when quick matchmaking, force them to join their own servers? I know they might end up in empty servers, but DICE I think you can find a way to fix this rather than deleting them.
  1. Add Skill Based Matchmaking (I believe this is coming in May)
  2. Put AI controlled AA cannons at bases, like in BF3/BF4 (I think it was also in BF4 maybe)
  3. Update Vanilla maps so that planes can't resupply at enemy bases.
-In the pacific maps, we cannot do that.
  1. Give an option to equip soldier customization sets like weapon sets.
-Really annoying one
  1. Add Weather Conditions to vanilla maps in conquest and other modes not just Grand Operations. (Night, Aurora, Sandstorm, Snowstorm, Rain, etc.)
  2. Add ping based matchmaking like Modern Warfare because why would you not...
-Not sure if this is already in the game or not since people on the PC chat were wondering why they were in another countries' server whilst for me, I seem to matchmake correctly.
  1. Add more background battles on all maps.
-Like in Iwo Jima
-Battlefront 2 Geonosis on Galactic Assault is a prime example
  1. Fix the lighting in some maps.
-Make atmosphere more WW2 like
-Make Hamada lighting like in the Prologue of War Stories
-Make Panzerstorm Lightning/Graphics like the trailer.
-Make Halvoy Lighting/Graphics like the trailer.
-A video from Lossy- Fixing the Weird Lighting in Battlefield 5- https://youtu.be/79DiPYupp-s
  1. Turn Halvoy into 2 Conquest/Breakthrough maps for Multiplayer (snowy/non snowy)
  2. Add Firestorm Vehicles to multiplayer and allow tractors to be drivable in vanilla maps
-The Schwimmwagen would be great for Lofoten Islands
  1. Make the Tides of War menu show what date we are currently in during WW2.
-It was doing that for the BFV Reveal. Remember the Fall of Europe?
  1. Allow us to purchase all the Tides of War cosmetics in the company screen (with CC of course)
  2. Add the mode Fortress back. Did people not like it? I never got to play it.
  3. Allow us to hear teammates requests when they are using the commorose.
-Kind of not immersive to not hear them.
  1. Fix Statistics page by allowing us to see kills for the Flamethrower, Medical Syringe, and Repair Tool (add this)
  2. Allow us to customize our planes and tanks while there are none available in the spawn screen like in BF1.
  3. Improve the Netcode (possibly, where did DICE LA's work go?)
-Still hear stories from people with bad netcode situations.
  1. Add an option to turn off the Distance Haze.
  2. Add back Squad XP boosts from BF1 (if the tech is there ofc)
  3. Add a Repair Medal/Ribbon
  4. Improve the control and handling on Transport Vehicles, Planes, and Tanks, especially the Universal Carrier.
  5. Improve loading times when quitting a match and loading into BFV for the first time. Also fix it so that alt tabbing out of the game doesn't freeze/pause the game.
  6. Improve the progression meter (circle) UI, it is confusing if I am this rank or if that is my next rank
  7. Make it so we hear the helmet and have it knock off when a sniper shoots someone in the head with a helmet like in BF1. (not sure if it is in BFV or not)
  8. Voices for the different races on the British and US side should be different than the normal white male/female American/British voice.
  9. Incendiary grenades and Flamethrowers should be able to burn down buildings and maybe trees and plants. (Destruction)
  10. Improve Dog Tag Designs and Textures
Controversial Points
  1. Add back the Sniper Sweet Spot mechanic like in BF1.
  2. Improve MMG Gameplay
-Make them fun to use, by being mobile
-Remove need to bipod possibly (controversial). Encouraging campers is not good
-A video from Westie- It's Time to END The MMG BIPOD META Battlefield 5 (Gunplay Issues)- https://www.youtube.com/watch?v=UC4cFI8Tj90
  1. Make the game Crossplay across all platforms like Modern Warfare.
Now lets talk about content.
  1. Add in PT Boats for the Pacific maps as seen in Datamines/Add in the torpedo loadouts for the amphibious tanks
  2. Add in more Tanks/Planes for the American and Japanese factions (like mustang, b-17, floatplanes). Add in a specific AA tank for both factions.
  3. Add in a British specific flying bomb (I haven't researched this enough so I'm not sure if there even is one; The JB-2 is actually a US made bomb)
  4. Add in Japanese Carriers and Landing Craft and make the Japanese the Attackers on Wake Island
  5. Add another tank for the German faction like the Hummel tank as seen in Datamines
  6. Add Battle Pickups for the British and German factions
  7. Add more Combat Roles (Archetypes) for all the classes as promised. There were so many in the Alpha/Beta. Also, add some for Pilots and Tanker Classes.
  8. Add more game modes from Datamines- Invasion, Conquer and Destroy, Battlezone, CTF, Squad Conquest Tanks.
  9. Add in a new offline mode where we can play Conquest or other modes with bots like Instant Action in Battlefront 2. Also add in offline breakthrough, which is what the upcoming Missions mode in battlefront 2 basically is.
  10. Add one more male and female character for both US and Japanese factions
  11. Add in the Al Marj Encampment map from 5 v 5 as seen in Datamines, and expand it for the larger gamemodes
  12. 5th Pacific Map- Pacific Ocean Map (hopefully it is Okinawa) as seen in Datamines
  13. Add more skins for weapons that barely have skins because I hate receiving skins for the same starter weapons over and over
  14. Add the Weapon Charm customization from Datamines
  15. Add in more WW2 authentic skins and cool skins like seen in ArtStation.
  16. Add a Japanese specific AA cannon and a US specific AT and AA cannons. (Not sure if there are any)
  17. Add in Tanker and Pilot Class Weapons like in BF1.
  18. Add the M2 Mortar.
  19. Add more accurate uniforms especially for the British. And also recolor all of the uniforms not just the default ones.
  20. Add 2 new transport vehicles (one for US and one for Japanese) that are like the M3 and Halftrack
  21. Add 2 new reinforcement vehicles (one for US and one for Japanese) that are like the T48 and Pakwagen.
  22. Add modes like Air Superiority, Tank Superiority, Sea superiority, and Carrier Assault
DLCS
First off, we need a roadmap for DLCs and concept art months before hand. I am also going to name off what we already have. I also know that this will sound unlikely.
1.The 8 Vanilla Maps
2.Fall of Europe/France/Greece DLC
3.Close Quarters DLC
4.War Stories DLC-
5.Pacific DLC
6.Eastern Front DLC
7.End of WW2 DLC
8.Halvoy DLC Bonus
By now, according to this list, BFV would end up with 36 maps by the end of its life span.
If DICE continues support past this, then they should either add an Italian DLC and a Chinese DLC. Maps could be Battle of Anzio and Battle of Shanghai. They could also do a North African DLC.
DICE could also add in the French faction and put them on existing maps that are suitable for the French. Same could be said for the Greek faction and others.
Additional maps include Operation Bagration, Operation Torch, Burma, Luzon, and Sedan.
Things DICE can do if they have time for it
  1. Add the guns from 5v5 into the main game
  2. Finish 5v5 competitive mode and release it
  3. Fix Ribbons and put them back in the game
  4. Revamp the Assignment system so we can change them in-game and have more than 4 active or all of them.
  5. Add soldier dragging
  6. Add crash landings
  7. Fix the gamemode system to allow for more modes instead of always limiting modes.
  8. Fix the Double XP system (there is none, the tech isn't ready yet)
  9. Add back codex like in BF1.
  10. Add the Garotte back in the game.
  11. Add the Westland Lysander back in the game.
  12. Add War Stories Maps into the Multiplayer like Tirailleur, the Heavy Water Plant from Nordlys, and The Last Tiger
  13. Add more good War Stories.
  14. Allow us to equip 2 Dog Tags at the same time. Seeing that we can only equip 1, shows that the game was Rushed. Also, add more Dog Tags. I'm not sure if a single one has been added for post launch besides the Chapter ones.
  15. Add Fun Facts about WW2 in the loading screens like in BF1.
  16. Add back Attrition and revamp/improve/fix it.
For a final note, DICE, learn from your mistakes or you will hit rock bottom even more with Battlefield 6.
Oh, here's an additional point.
  1. Fix the Battlefield V Reveal Trailer
I make frequent edits to this list, so come back if you want.
submitted by oStarZ to BattlefieldV [link] [comments]

How to Revive Battlefield V and Make a Comeback (2020) (V2)

Hello all, I love Battlefield V and honestly, when I go to an older Battlefield game (BF3, BF4, BFH, BF1), I always want to return to Battlefield V because of all of its great features like squad reinforcements, the movement system, grenade mechanics, beautiful graphics, fortifications, health and ammo mechanics, etc. But I think that we can all agree that BFV still has a long way to go until it reaches the legendary Battlefield status for this WW2 game.
So I am making a list of things we NEED for this game.
1.Anti-Cheat System
-I think you already know
  1. Team Balancer and Improve Matchmaking
-It's coming in May, finally. (I think)
  1. Rental Server Program OR Expand Community Games/Add Custom Games (like Back to Basics) and Hardcore
-Allow us to title our servers, have admin controls, allow us to leave the servers running without being in it, more options, etc
-Make custom games return from BF1 with fun weekly changes not just a map playlist and add a hardcore mode
  1. Improve Plane Mechanics and Combat/Improve the "Bad" plane variants and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Better Air vs Air, Air vs Ground, and Air vs Infantry combat
-MMG/LMG Combat vs Air should be more prominent like in BF1
-Add gunner seat to mosquito and add 3rd gunner seat to blenheim (for gameplay reasons)
-A video from LevelCapGaming- How DICE Could Fix Planes in Battlefield V https://www.youtube.com/watch?v=fPHA4hIxuMA
  1. Improve Tank Mechanics and Combat and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Fun combat
-When driving a tank near water, the soldier should yell out "We are too close to water!!!" or something like that because it is confusing sometimes if the water is shallow enough or not.
-A video from AKA-ART- There's a lot wrong with the tanks in Battlefield 5 https://www.youtube.com/watch?v=5ltpKB04Oh0
  1. Flares should ping your position
  2. Revamp Grand Operations and allow to see all grand operation games in server browser not just airborne games when filtering for grand op games
-Add ability to skip the intros, and add the voiced intros like BF1
-Add more Grand Operations
-Change the British transport aircraft to the C-47s from Firestorm
-Change the German transport aircraft to the JU-52s.
-Add in the XP Multiplier from BF1. (is the tech here?)
-Allow the intro to play out when I am alt tabbing on PC when playing Grand Ops. The intro literally pauses and I am forced to watch the whole text when coming back on the game.
-Add in a Grand Op menu like BF1, I like reading about the battles.
-The defending team on Airborne should not be able to see where the bomb is at all times
-After every match and switching to a new grand op, you should be able to switch to the other attack/defend team. For example, if you play a match of defending, the next grand op should be attack. Right now, you would stay defending
-Animate the soldiers sitting down in the drop ships in Airborne. They look lifeless
-A video from Westie- Grand Operations Isn't Very Good... Battlefield 5 (DICE Can Do Better!) https://www.youtube.com/watch?v=Uv3mWVT2a8k
  1. Improve Breakthrough in certain maps
-The first sectors should be the easiest and then the map should be harder (look back at vanilla maps)
-Arras' 3rd sector is really lame IMO.
-Fjell 652 is worst breakthrough map for sure.
-Add in more sectors. A lot of maps have 3. Panzerstorm is really big so I think it should have more than 3 since the rounds are short during my experience.
  1. Improve Conquest on certain maps
-Some maps have open space that needs flags (for example Al Sundan or Fjell 652)
  1. Expand the Provence and Lofoten Islands maps into larger scale gamemodes
-Lofoten Islands can be a Conquest map by including all the islands into a conquest map, Provence can also be expanded to flesh out the countryside of the map into a conquest map
-A video from Westie- Battlefield 5 Has 2 Maps I Had FORGOTTEN EXISTED! - Provence & Lofoten Islands- https://www.youtube.com/watch?v=t4bii9__1Ro
  1. Remove ability to apply Cross-Faction Elite Skins
-Tired of seeing a whole squad of Misakis, Keisukes, or Jack Culvers in the Best Squad screen for the European theater maps
  1. Add option in the settings to not be able to see other player's soldier customization
  2. Improve AI in Combined Arms/War Stories
-Make AI like Star Wars Battlefront 2 (THEY ARE STUPID IN BFV). Why is the AI in BFV so bad if you guys literally tested out the SEED project in BF1 and this SEED project was transferred to Battlefront 2
  1. Add support for Firestorm and make it FREE
- WHERE DID THE SUPPORT GO? The mode might be revived if you make it FREE, and it would bring in more players for the main game!
- Revamp Looting system in Firestorm
- Add Respawn system in Firestorm (really a fan of the Gulag from Warzone)
- The support has to be weekly changes or at least monthly changes. Add in a chapter rewards system specifically for Firestorm.
-Add Firestorm in the server browser if we are going to continue with the low player counts for the mode.
  1. Rewrite Assignments/Fix Assignments that don't work/Add better rewards/Organize Assignments
-The assignment objectives are written poorly and are tedious to do or they hurt the gameplay. Assignments need better rewards also like more CC, dogtags, melee weapons, etc. Some assignments don't even work correctly like the Fallschirmjäger: Joining the Elite special air assignment (I figured that you have to have the correct side AA guns which is dumb). The Firestorm assignment is so bad also because the rewards are a chain of 5 assignments until the end in which the reward is 500 CC.
-Add categories of assignments. For example, make a category for proficiency/mastery weapon assignments, etc.
-Fix typos...
-Add more Firestorm Assignments also
  1. Remove Paywall on EPIC tiered skins
-Be honest, why would I spend $7.50 on a weapon skin! This is still your choice though DICE or EA.
  1. Add ability to see how many flying bomb, artillery, and battle pickup kills you have in the statistics page (V1, JB-2, KI-147, etc)
  2. More improvement towards Bipod system
-Still doesn't work sometimes, BF1 system still works superior
  1. More Fortifications around some capture areas/More Fortifications for destroyable buildings
-Some flags barely have any fortifications and its so annoying
-I think there should be more fortifications to rebuild buildings and homes
  1. More Reticle options like BF1
  2. Revamp/Fix Combined Arms
-After a match of Combined Arms, joining a different mission doesn't work and its unplayable. You have to restart the game. No wonder why no one plays this mode.
-Revamp Combined Arms into the mode that is was advertised to be: A mode that is changing and evolving with different AI situations while you are playing every week, to keep gameplay fun
-If you complete a mission on hard, you should get all the company coin from easy and medium rewards including hard rewards. Same for medium.
-Add an option to see combined arms matches in the server browser.
-Add new scenarios and maps for Combined Arms similar to Star Wars Battlefront 2 Co-op
  1. Improve the Practice Range
-Make it useful like BF4 Practice Range with the moving targets. Add more vehicles and weapons (not sure about weapons since haven't used it in a while) in the practice range also.
-Haven't used it in a while, but are your loadouts and skins used in the Practice Range?
-Same with the issue with combined arms, I played the practice game, and I then played the tutorial, and then I tried to play the practice range, but it shows a black screen with the menu music in the background and it puts me back in the frontend. So, I was unable to play unless I restarted the game which I did not.
  1. Company Coin payout at End of Round similar to credits in Star Wars Battlefront 2
-I'm really scrapping dust for CC. The balance between using your CC for specializations and skins is bad. I'm level 70 so far and have only bought one cosmetic with CC and the rest of my CC is used for specializations. I'm not sure when I will ever be able to purchase those vehicle skin packages for 75,000 CC.
  1. Better Performance/Optimization for PC
-FPS LAG, I have to turn on FFR for good FPS on ultra. Why is BF1 performance so much better?
  1. Bug Fixes (I HATE SPAWN SCREEN BUGS and the bugs in the Company menu with the white dots)
-Fix UI not showing the correct chapter rank
  1. Add Service Stars for Weapons
  2. Add back the melee type system from BF1
-I want to be able to break barbed wire with some melee weapons
  1. Map Voting system
  2. Improve Pinging system
-Allow us to see nearby teammates’ pings, add specific callouts, add a better danger ping system, make it like COD MW Warzone pinging system
-The AI soldiers in the tutorial were very vocal, and it was cool to hear. This would be cool to hear in multiplayer.
  1. Redesign the armory, allow us to see previous items, allow for more new items per week.
  2. Improve Hitching system
-Allow us to change seats to the hitched AA/AT gun seat like how we can change seats normally otherwise hitching is useless, and allow all vehicles to hitch
-Be able to hitch with all vehicles and allow us to hitch every cannon/turret (not sure if this is a thing or not)
-Make all transport vehicles already have something hitched to it by default
-Improve the controls for moving around the hitched cannon/turret
  1. Remove ability to shoot down friendly flares
  2. Allow us to know what squad we are in showed in the spawn screen, so we know if we are one of the top squads at the end of round.
  3. Look at all soldier appearances and vehicles and make them more authentic to the era like looking at the color pallets.
-DICE is finally doing this for the May update.
  1. Add a Vehicle spawn queue
-Camping the vehicle spawn is so annoying and this is still a problem in all Battlefields besides Battlefield Hardline...Hardline still gets some things right for all (if I recall, hardline has one, or something that takes small steps towards a vehicle queue)
  1. Add Duos back in Firestorm
  2. Update Vanilla Gun Specialization Trees to be more interesting like the pacific ones
-It seems as if I always prefer one road down the tree and similar ones for all guns.
  1. Team Switcher
-I would like to help out the losing side by switching to them.
-Also, when playing match after match in conquest, currently, you stay on the same faction every match. Your faction needs to change every round.
  1. Make calling out for help in the revive screen louder so your teammates can hear you. Make it also so that the revive icon is flashing when someone is calling out for help. Also, allow us to call out for medics while downed by using the commorose.
  2. Allow us to see our weapon/tank/plane/class/rank progression while playing in game like Battlefront 2. Rank progression should be when you go in the exit screen. Also, either allow us to view rewards while playing in-game in the menus or remove the words "View Rewards" in the top right when clicking on your combat roles, etc.
  3. Allow us to view recent servers and favorite servers.
  4. Allow us to see how far in the match is in the server browser, like on Battlelog.
  5. Teach players how to ping enemies in the tutorial.
  6. Add back south africa/middle east servers.
-Have seen of people from those areas complaining
-How about when quick matchmaking, force them to join their own servers? I know they might end up in empty servers, but DICE I think you can find a way to fix this rather than deleting them.
  1. Add Skill Based Matchmaking (I believe this is coming in May)
  2. Put AI controlled AA cannons at bases, like in BF3/BF4 (I think it was also in BF4 maybe)
  3. Update Vanilla maps so that planes can't resupply at enemy bases.
-In the pacific maps, we cannot do that.
  1. Give an option to equip soldier customization sets like weapon sets.
-Really annoying one
  1. Add Weather Conditions to vanilla maps in conquest and other modes not just Grand Operations. (Night, Aurora, Sandstorm, Snowstorm, Rain, etc.)
  2. Add ping based matchmaking like Modern Warfare because why would you not...
-Not sure if this is already in the game or not since people on the PC chat were wondering why they were in another countries' server whilst for me, I seem to matchmake correctly.
  1. Add more background battles on all maps.
-Like in Iwo Jima
-Battlefront 2 Geonosis on Galactic Assault is a prime example
  1. Fix the lighting in some maps.
-Make atmosphere more WW2 like
-Make Hamada lighting like in the Prologue of War Stories
-Make Panzerstorm Lightning/Graphics like the trailer.
-Make Halvoy Lighting/Graphics like the trailer.
-A video from Lossy- Fixing the Weird Lighting in Battlefield 5- https://youtu.be/79DiPYupp-s
  1. Turn Halvoy into 2 Conquest/Breakthrough maps for Multiplayer (snowy/non snowy)
  2. Add Firestorm Vehicles to multiplayer and allow tractors to be drivable in vanilla maps
-The Schwimmwagen would be great for Lofoten Islands
  1. Make the Tides of War menu show what date we are currently in during WW2.
-It was doing that for the BFV Reveal. Remember the Fall of Europe?
  1. Allow us to purchase all the Tides of War cosmetics in the company screen (with CC of course)
  2. Add the mode Fortress back. Did people not like it? I never got to play it.
  3. Allow us to hear teammates requests when they are using the commorose.
-Kind of not immersive to not hear them.
  1. Fix Statistics page by allowing us to see kills for the Flamethrower, Medical Syringe, and Repair Tool (add this)
  2. Allow us to customize our planes and tanks while there are none available in the spawn screen like in BF1.
  3. Improve the Netcode (possibly, where did DICE LA's work go?)
-Still hear stories from people with bad netcode situations.
  1. Add an option to turn off the Distance Haze.
  2. Add back Squad XP boosts from BF1 (if the tech is there ofc)
  3. Add a Repair Medal/Ribbon
  4. Improve the control and handling on Transport Vehicles, Planes, and Tanks, especially the Universal Carrier.
  5. Improve loading times when quitting a match and loading into BFV for the first time. Also fix it so that alt tabbing out of the game doesn't freeze/pause the game.
  6. Improve the progression meter (circle) UI, it is confusing if I am this rank or if that is my next rank
  7. Make it so we hear the helmet and have it knock off when a sniper shoots someone in the head with a helmet like in BF1. (not sure if it is in BFV or not)
  8. Voices for the different races on the British and US side should be different than the normal white male/female American/British voice.
  9. Incendiary grenades and Flamethrowers should be able to burn down buildings and maybe trees and plants. (Destruction)
  10. Improve Dog Tag Designs and Textures
Controversial Points
  1. Add back the Sniper Sweet Spot mechanic like in BF1.
  2. Improve MMG Gameplay
-Make them fun to use, by being mobile
-Remove need to bipod possibly (controversial). Encouraging campers is not good
-A video from Westie- It's Time to END The MMG BIPOD META Battlefield 5 (Gunplay Issues)- https://www.youtube.com/watch?v=UC4cFI8Tj90
  1. Make the game Crossplay across all platforms like Modern Warfare.
Now lets talk about content.
  1. Add in PT Boats for the Pacific maps as seen in Datamines/Add in the torpedo loadouts for the amphibious tanks
  2. Add in more Tanks/Planes for the American and Japanese factions (like mustang, b-17, floatplanes). Add in a specific AA tank for both factions.
  3. Add in a British specific flying bomb (I haven't researched this enough so I'm not sure if there even is one; The JB-2 is actually a US made bomb)
  4. Add in Japanese Carriers and Landing Craft and make the Japanese the Attackers on Wake Island
  5. Add another tank for the German faction like the Hummel tank as seen in Datamines
  6. Add Battle Pickups for the British and German factions
  7. Add more Combat Roles (Archetypes) for all the classes as promised. There were so many in the Alpha/Beta. Also, add some for Pilots and Tanker Classes.
  8. Add more game modes from Datamines- Invasion, Conquer and Destroy, Battlezone, CTF, Squad Conquest Tanks.
  9. Add in a new offline mode where we can play Conquest or other modes with bots like Instant Action in Battlefront 2. Also add in offline breakthrough, which is what the upcoming Missions mode in battlefront 2 basically is.
  10. Add one more male and female character for both US and Japanese factions
  11. Add in the Al Marj Encampment map from 5 v 5 as seen in Datamines, and expand it for the larger gamemodes
  12. 5th Pacific Map- Pacific Ocean Map (hopefully it is Okinawa) as seen in Datamines
  13. Add more skins for weapons that barely have skins because I hate receiving skins for the same starter weapons over and over
  14. Add the Weapon Charm customization from Datamines
  15. Add in more WW2 authentic skins and cool skins like seen in ArtStation.
  16. Add a Japanese specific AA cannon and a US specific AT and AA cannons. (Not sure if there are any)
  17. Add in Tanker and Pilot Class Weapons like in BF1.
  18. Add the M2 Mortar.
  19. Add more accurate uniforms especially for the British. And also recolor all of the uniforms not just the default ones.
  20. Add 2 new transport vehicles (one for US and one for Japanese) that are like the M3 and Halftrack
  21. Add 2 new reinforcement vehicles (one for US and one for Japanese) that are like the T48 and Pakwagen.
  22. Add modes like Air Superiority, Tank Superiority, Sea superiority, and Carrier Assault
DLCS
First off, we need a roadmap for DLCs and concept art months before hand. I am also going to name off what we already have. I also know that this will sound unlikely.
1.The 8 Vanilla Maps
2.Fall of Europe/France/Greece DLC
3.Close Quarters DLC
4.War Stories DLC-
5.Pacific DLC
6.Eastern Front DLC
7.End of WW2 DLC
8.Halvoy DLC Bonus
By now, according to this list, BFV would end up with 36 maps by the end of its life span.
If DICE continues support past this, then they should either add an Italian DLC and a Chinese DLC. Maps could be Battle of Anzio and Battle of Shanghai. They could also do a North African DLC.
DICE could also add in the French faction and put them on existing maps that are suitable for the French. Same could be said for the Greek faction and others.
Additional maps include Operation Bagration, Operation Torch, Burma, Luzon, and Sedan.
Things DICE can do if they have time for it
  1. Add the guns from 5v5 into the main game
  2. Finish 5v5 competitive mode and release it
  3. Fix Ribbons and put them back in the game
  4. Revamp the Assignment system so we can change them in-game and have more than 4 active or all of them.
  5. Add soldier dragging
  6. Add crash landings
  7. Fix the gamemode system to allow for more modes instead of always limiting modes.
  8. Fix the Double XP system (there is none, the tech isn't ready yet)
  9. Add back codex like in BF1.
  10. Add the Garotte back in the game.
  11. Add the Westland Lysander back in the game.
  12. Add War Stories Maps into the Multiplayer like Tirailleur, the Heavy Water Plant from Nordlys, and The Last Tiger
  13. Add more good War Stories.
  14. Allow us to equip 2 Dog Tags at the same time. Seeing that we can only equip 1, shows that the game was Rushed. Also, add more Dog Tags. I'm not sure if a single one has been added for post launch besides the Chapter ones.
  15. Add Fun Facts about WW2 in the loading screens like in BF1.
  16. Add back Attrition and revamp/improve/fix it.
For a final note, DICE, learn from your mistakes or you will hit rock bottom even more with Battlefield 6.
Oh, here's an additional point.
  1. Fix the Battlefield V Reveal Trailer
I make frequent edits to this list, so come back if you want.
submitted by oStarZ to BattlefieldV [link] [comments]

Everything Can be Improved in June Update

Yes, I know the game is ending. Here is everything that still can be improved in the June Update
1.Anti-Cheat System
-I think you already know
  1. Team Balancer and Improve Matchmaking
  2. Rental Server Program OR Expand Community Games/Add Custom Games (like Back to Basics) and Hardcore
-Allow us to title our servers, have admin controls, allow us to leave the servers running without being in it, more options, etc
-Make custom games return from BF1 with fun weekly changes not just a map playlist and add a hardcore mode
  1. Improve Plane Mechanics and Combat/Improve the "Bad" plane variants and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Better Air vs Air, Air vs Ground, and Air vs Infantry combat
-MMG/LMG Combat vs Air should be more prominent like in BF1
-Improve controls in FPS and 3PS
-Add gunner seat to mosquito and add 3rd gunner seat to blenheim (for gameplay reasons)
-A video from LevelCapGaming- How DICE Could Fix Planes in Battlefield V- https://www.youtube.com/watch?v=fPHA4hIxuMA
  1. Improve Tank Mechanics and Combat and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Fun combat
-Tank controls need to be better, specifically while in third person and also while in first person with the bobbing
-When driving a tank near water, the soldier should yell out "We are too close to water!!!" or something like that because it is confusing sometimes if the water is shallow enough or not.
-A video from AKA-ART- There's a lot wrong with the tanks in Battlefield 5- https://www.youtube.com/watch?v=5ltpKB04Oh0
  1. Flares should ping your position
  2. Revamp Grand Operations and allow to see all grand operation games in server browser not just airborne games when filtering for grand op games
-Add ability to skip the intros, and add the voiced intros like BF1
-Add more Grand Operations
-Change the British transport aircraft to the C-47s from Firestorm
-Change the German transport aircraft to the JU-52s.
-Add in the XP Multiplier from BF1. (is the tech here?)
-Allow the intro to play out when I am alt tabbing on PC when playing Grand Ops. The intro literally pauses and I am forced to watch the whole text when coming back on the game.
-Add in a Grand Op menu like BF1, I like reading about the battles.
-The defending team on Airborne should not be able to see where the bomb is at all times
-After every match and switching to a new grand op, you should be able to switch to the other attack/defend team. For example, if you play a match of defending, the next grand op should be attack. Right now, you would stay defending
-Animate the soldiers sitting down in the drop ships in Airborne. They look lifeless
-Allow us to quit or quit to the desktop in between days during the cinematics or text screens)
-A video from Westie- Grand Operations Isn't Very Good... Battlefield 5 (DICE Can Do Better!)- https://www.youtube.com/watch?v=Uv3mWVT2a8k
  1. Improve Breakthrough in certain maps
-The first sectors should be the easiest and then the map should be harder (look back at vanilla maps)
-Arras' 3rd sector is really lame IMO.
-Fjell 652 is worst breakthrough map for sure.
-Add in more sectors. A lot of maps have 3. Panzerstorm is really big so I think it should have more than 3 since the rounds are short during my experience.
  1. Improve Conquest on certain maps
-Some maps have open space that needs flags (for example Al Sundan or Fjell 652)
  1. Expand the Provence and Lofoten Islands maps into larger scale gamemodes
-Lofoten Islands can be a Conquest map by including all the islands into a conquest map, Provence can also be expanded to flesh out the countryside of the map into a conquest map
-A video from Westie- Battlefield 5 Has 2 Maps I Had FORGOTTEN EXISTED! - Provence & Lofoten Islands- https://www.youtube.com/watch?v=t4bii9\_\_1Ro
  1. Remove ability to apply Cross-Faction Elite Skins or Turn off Cross-Faction Elite Skin visiblity
-Tired of seeing a whole squad of Misakis, Keisukes, or Jack Culvers in the Best Squad screen for the European theater maps
  1. Add option in the settings to not be able to see other player's soldier customization
  2. Improve AI in Combined Arms/War Stories
-Make AI like Star Wars Battlefront 2 (THEY ARE STUPID IN BFV). Why is the AI in BFV so bad if you guys literally tested out the SEED project in BF1 and this SEED project was transferred to Battlefront 2
  1. Add support for Firestorm and make it FREE
- WHERE DID THE SUPPORT GO? The mode might be revived if you make it FREE, and it would bring in more players for the main game!
- Revamp Looting system in Firestorm
- Add Respawn system in Firestorm (really a fan of the Gulag from Warzone)
- The support has to be weekly changes or at least monthly changes. Add in a chapter rewards system specifically for Firestorm.
-Add Firestorm in the server browser if we are going to continue with the low player counts for the mode.
  1. Rewrite Assignments/Fix Assignments that don't work/Add better rewards/Organize Assignments
-The assignment objectives are written poorly and are tedious to do or they hurt the gameplay. Assignments need better rewards also like more CC, dogtags, melee weapons, etc. Some assignments don't even work correctly like the Fallschirmjäger: Joining the Elite special air assignment (I figured that you have to have the correct side AA guns which is dumb). The Firestorm assignment is so bad also because the rewards are a chain of 5 assignments until the end in which the reward is 500 CC.
-Add categories of assignments. For example, make a category for proficiency/mastery weapon assignments, etc.
-Fix typos...
-Add more Firestorm Assignments also
  1. Remove Paywall on EPIC tiered skins
-Be honest, why would I spend $7.50 on a weapon skin! This is still your choice though DICE or EA.
  1. Add ability to see how many flying bomb, artillery, and battle pickup kills you have in the statistics page (V1, JB-2, KI-147, etc)
  2. More improvement towards Bipod system
-Still doesn't work sometimes, BF1 system still works superior
  1. More Fortifications around some capture areas/More Fortifications for destroyable buildings
-Some flags barely have any fortifications and its so annoying
-I think there should be more fortifications to rebuild buildings and homes
  1. More Reticle options like BF1
  2. Revamp/Fix Combined Arms
-After a match of Combined Arms, joining a different mission doesn't work and its unplayable. You have to restart the game. No wonder why no one plays this mode.
-Revamp Combined Arms into the mode that is was advertised to be: A mode that is changing and evolving with different AI situations while you are playing every week, to keep gameplay fun. As well as the mission generation and high stakes.
-If you complete a mission on hard, you should get all the company coin from easy and medium rewards including hard rewards. Same for medium.
-Add an option to see combined arms matches in the server browser.
-Add new scenarios and maps for Combined Arms similar to Star Wars Battlefront 2 Co-op
  1. Improve the Practice Range
-Make it useful like BF4 Practice Range with the moving targets. Add all vehicles and all weapons in the practice range also.
-Be able to use your specializations on vehicles and weapons as well as your skins
-Be able to choose any of your classes at the start, and use their loadouts
-Add icons in the UI and Minimap for where you can change loadouts and settings
-Same with the issue with combined arms, I played the practice game, and I then played the tutorial, and then I tried to play the practice range, but it shows a black screen with the menu music in the background and it puts me back in the frontend. So, I was unable to play unless I restarted the game which I did not.
  1. Company Coin payout at End of Round similar to credits in Star Wars Battlefront 2
-I'm really scrapping dust for CC. The balance between using your CC for specializations and skins is bad. I'm level 70 so far and have only bought one cosmetic with CC and the rest of my CC is used for specializations. I'm not sure when I will ever be able to purchase those vehicle skin packages for 75,000 CC.
  1. Better Performance/Optimization for PC
-FPS LAG, I have to turn on FFR for good FPS on ultra. Why is BF1 performance so much better?
  1. Bug Fixes (I HATE SPAWN SCREEN BUGS and the bugs in the Company menu with the white dots)
-Fix UI not showing the correct chapter rank
-Fix chat bugs
-Fix retreater UI bugs
  1. Add Service Stars for Weapons
  2. Add back the melee type system from BF1
-I want to be able to break barbed wire with some melee weapons
  1. Map Voting system
  2. Improve Pinging system
-Make it so that it instantly puts a danger ping at the enemy that killed you's position while you are down in the revive screen.
-Allow us to see nearby teammates’ pings, add specific callouts, add a better danger ping system, make it like COD MW Warzone pinging system
-The AI soldiers in the tutorial were very vocal, and it was cool to hear. This would be cool to hear in multiplayer.
  1. Redesign the armory, allow us to see previous items, allow for more new items per week.
  2. Improve Hitching system
-Allow us to change seats to the hitched AA/AT gun seat like how we can change seats normally otherwise hitching is useless, and allow all vehicles to hitch
-Be able to hitch with all vehicles and allow us to hitch every cannon/turret (not sure if this is a thing or not)
-Make all transport vehicles already have something hitched to it by default
-Improve the controls for moving around the hitched cannon/turret
  1. Remove ability to shoot down friendly flares
  2. Allow us to know what squad we are in showed in the spawn screen, so we know if we are one of the top squads at the end of round.
  3. Look at all soldier appearances and vehicles and make them more authentic to the era like looking at the color pallets.
-DICE is finally doing this for the May update.
  1. Add a Vehicle spawn queue
-Camping the vehicle spawn is so annoying and this is still a problem in all Battlefields besides Battlefield Hardline...Hardline still gets some things right for all (if I recall, hardline has one, or something that takes small steps towards a vehicle queue)
  1. Add Duos back in Firestorm
  2. Update Vanilla Gun Specialization Trees to be more interesting like the pacific ones
-It seems as if I always prefer one road down the tree and similar ones for all guns.
  1. Team Switcher
-I would like to help out the losing side by switching to them.
-Also, when playing match after match in conquest, currently, you stay on the same faction every match. Your faction needs to change every round.
  1. Make calling out for help in the revive screen louder so your teammates can hear you. Make it also so that the revive icon is flashing when someone is calling out for help. Also, allow us to call out for medics while downed by using the commorose.
  2. Allow us to see our weapon/tank/plane/class/rank progression while playing in game like Battlefront 2. Rank progression should be when you go in the exit screen. Also, either allow us to view rewards while playing in-game in the menus or remove the words "View Rewards" in the top right when clicking on your combat roles, etc.
  3. Allow us to view recent servers and favorite servers.
  4. Allow us to see how far in the match is in the server browser, like on Battlelog.
  5. Teach players how to ping enemies in the tutorial.
  6. Add back south africa/middle east servers.
-Have seen of people from those areas complaining
-How about when quick matchmaking, force them to join their own servers? I know they might end up in empty servers, but DICE I think you can find a way to fix this rather than deleting them.
  1. Add Skill Based Matchmaking (I believe this is coming in May)
  2. Put AI controlled AA cannons at bases, like in BF3/BF4 (I think it was also in BF4 maybe)
  3. Update Vanilla maps so that planes can't resupply at enemy bases.
-In the pacific maps, we cannot do that.
  1. Give an option to equip soldier customization sets like weapon sets.
-Really annoying one
  1. Add Weather Conditions to vanilla maps in conquest and other modes not just Grand Operations. (Night, Aurora, Sandstorm, Snowstorm, Rain, etc.)
  2. Add ping based matchmaking like Modern Warfare because why would you not...
-Not sure if this is already in the game or not since people on the PC chat were wondering why they were in another countries' server whilst for me, I seem to matchmake correctly.
  1. Add more background battles on all maps.
-Like in Iwo Jima
-Battlefront 2 Geonosis on Galactic Assault is a prime example
  1. Fix the lighting in some maps.
-Make atmosphere more WW2 like
-Make Hamada lighting like in the Prologue of War Stories
-Make Panzerstorm Lightning/Graphics like the trailer.
-Make Halvoy Lighting/Graphics like the trailer.
-A video from Lossy- Fixing the Weird Lighting in Battlefield 5- https://youtu.be/79DiPYupp-s
  1. Turn Halvoy into 2 Conquest/Breakthrough maps for Multiplayer (snowy/non snowy)
  2. Add Firestorm Vehicles to multiplayer and allow tractors to be drivable in vanilla maps
-The Schwimmwagen would be great for Lofoten Islands
  1. Make the Tides of War menu show what date we are currently in during WW2.
-It was doing that for the BFV Reveal. Remember the Fall of Europe?
  1. Allow us to purchase all the Tides of War cosmetics in the company screen (with CC of course)
  2. Add the mode Fortress back. Did people not like it? I never got to play it.
  3. Allow us to hear teammates requests when they are using the commorose.
-Kind of not immersive to not hear them.
  1. Fix Statistics page by allowing us to see kills for the Flamethrower, Medical Syringe, and Repair Tool (add this)
  2. Allow us to customize our planes and tanks while there are none available in the spawn screen like in BF1.
  3. Improve the Netcode (possibly, where did DICE LA's work go?)
-Still hear stories from people with bad netcode situations.
  1. Add an option to turn off the Distance Haze.
  2. Add back Squad XP boosts from BF1 (if the tech is there ofc)
  3. Add a Repair Medal/Ribbon
  4. Improve the control and handling on Transport Vehicles, Planes, and Tanks, especially the Universal Carrier.
-Be able to drift
  1. Improve loading times when quitting a match and loading into BFV for the first time. Also fix it so that alt tabbing out of the game doesn't freeze/pause the game.
  2. Improve the progression meter (circle) UI, it is confusing if I am this rank or if that is my next rank
  3. Make it so we hear the helmet and have it knock off when a sniper shoots someone in the head with a helmet like in BF1. (not sure if it is in BFV or not)
  4. Voices for the different races on the British and US side should be different than the normal white male/female American/British voice.
  5. Incendiary grenades and Flamethrowers should be able to burn down buildings and maybe trees and plants. (Destruction)
  6. Improve Dog Tag Designs and Textures
  7. Allow to Chat in the End of Round Screen (not sure if this is already a thing or not)
  8. Receive points for escorting the bomb carrier (defending)
  9. Be able to scroll in the chat higher up
  10. When in a downed state, you should be able to target a medic like how a medic can target downed teammates
  11. Be able to go to the squad spawn screen if you are in the map overview
  12. The bushes on Hamada and Al Sundan need physics/destructibility and as well as on any other map applicable
  13. Explain all vehicle icons
  14. Improve Frontlines on all Maps
-Arras needs more flags and also look at the base spawns to have multiple ones near specific objectives, this applies for other modes as well and other maps too
  1. At E on Wake Island, when exploding the fuel tanks, it should do damage to enemies and you yourself, and the fire should also do damage a little bit. You should also get kills from blowing up the explosive stations at D (not sure if this works or not)
  2. Be able to unfilter profanities
  3. Be able to move all UI elements wherever you want
  4. You should get a refund of whatever items you already have if you buy a pack in the armory (not sure if this already happens or not)
  5. Add a quick match option like in Battlefront 2 where it puts you in a random gamemode preferably one that needs players
  6. Have the option to queue for both Squad or Solo in Firestorm
  7. Have the option to quick match any difficulty in combined arms
  8. Show how many players are needed to start the round while in the pick the class screen.
  9. You should receive points for assisting the capture of a flag if you get killed right before it gets captured.
  10. Receive squad assist kills when the squad leader gets kills with squad call ins (flying bombs, etc) (the amount of score you receive depends on how many requisition points you earned for your squad)
  11. Be able to call in squad call ins while inside a vehicle (tank, plane, transport, etc)
  12. Get kills if you kill someone with debris (not sure if this is already a thing or not)
  13. Be able to give squad orders in the revive screen.
  14. Be able to see how many orders are already on a flag from all the squads on your team. Like (battlefront 2 kind of)
  15. Receive damage for stepping on fire on maps.
  16. Be able to turn and move AT gun emplacements
  17. The shade/hood that gets built after building some fortifications should be able to come back after it gets destroyed for the first time.
  18. Be able to see what weapon/soldietank/plane skin someone has equipped like in BF1
  19. The tanker and pilot weapons should have the skin you have equipped on the main classes.
  20. Be able to see who the spectators are in the scoreboard
  21. Improve visibility on certain maps like Marita
  22. Have the tractor respawn
  23. Say in game if you rank up in the Chapter and be able to see what rank you are in game; if you rank it up in game, and then leave, the chapter rewards menu should say that you completed the rank and you should receive your award and not have to wait until the game ends. Same applies for ranking up weapons, player rank, and classes.
  24. Have the game automatically combine squads unless they are locked
  25. The music on the 5v5 Maps should be applied to the rest of the game
  26. Be able to see what flag a squadmate is near when using squad spawn
  27. Add more epic soldier chants and rallies at the start of the match like in BF1 and the US at their spawn on the carriers.
  28. Say what weapon/gadget I killed the enemy with in the score log.
  29. Be able to see how much XP a medal gives you and fix typos on the medal objectives. Got should be get, and then it should change to got once you do the objective.
Controversial Points
  1. Add back the Sniper Sweet Spot mechanic like in BF1.
  2. Improve MMG Gameplay
-Make them fun to use, by being mobile
-Remove need to bipod possibly (controversial). Encouraging campers is not good
-A video from Westie- It's Time to END The MMG BIPOD META Battlefield 5 (Gunplay Issues)- https://www.youtube.com/watch?v=UC4cFI8Tj90
  1. Make the game Crossplay across all platforms like Modern Warfare.
  2. Allow us to quit or quit to desktop in game while in the best squad screen and defeat/victory screen; Also allow an option to quit to desktop in-game and in the EOR screen like Modern Warfare
Now lets talk about CONTENT.
  1. Add in PT Boats for the Pacific maps as seen in Datamines/Add in the torpedo loadouts for the amphibious tanks
  2. Add in more Tanks/Planes for the American and Japanese factions (like mustang, b-17, floatplanes). Add in a specific AA tank for both factions.
  3. Add in a British specific flying bomb (I haven't researched this enough so I'm not sure if there even is one; The JB-2 is actually a US made bomb)
  4. Add in Japanese Carriers and Landing Craft and make the Japanese the Attackers on Wake Island
  5. Add another tank for the German faction like the Hummel tank as seen in Datamines
  6. Add Battle Pickups for the British and German factions
  7. Add more Combat Roles (Archetypes) for all the classes as promised. There were so many in the Alpha/Beta. Also, add some for Pilots and Tanker Classes.
  8. Add more game modes from Datamines- Invasion, Conquer and Destroy, Battlezone, CTF, Squad Conquest Tanks.
  9. Add in a new offline mode where we can play Conquest or other modes with bots like Instant Action in Battlefront 2. Also add in offline breakthrough, which is what the upcoming Missions mode in battlefront 2 basically is.
  10. Add one more male and female character for both US and Japanese factions
  11. Add in the Al Marj Encampment map from 5 v 5 as seen in Datamines, and expand it for the larger gamemodes
  12. 5th Pacific Map- Pacific Ocean Map (hopefully it is Okinawa) as seen in Datamines
  13. Add more skins for weapons that barely have skins because I hate receiving skins for the same starter weapons over and over
  14. Add the Weapon Charm customization from Datamines
  15. Add in more WW2 authentic skins and cool skins like seen in ArtStation.
  16. Add a Japanese specific AA cannon and a US specific AT and AA cannons. (Not sure if there are any)
  17. Add in Tanker and Pilot Class Weapons like in BF1.
  18. Add the M2 Mortar.
  19. Add more accurate uniforms especially for the British. And also recolor all of the uniforms not just the default ones.
  20. Add 2 new transport vehicles (one for US and one for Japanese) that are like the M3 and Halftrack
  21. Add 2 new reinforcement vehicles (one for US and one for Japanese) that are like the T48 and Pakwagen.
  22. Add modes like Air Superiority, Tank Superiority, Sea superiority, and Carrier Assault
-The Maps for Air Superiority could be Battle of Britain
-The Maps for Sea Superiority (NEW MODE) could be Midway, Coral Sea, Leyte Gulf, Battle of the Atlantic, Phillipine Sea, etc.
-The Maps for Tank Superiority could be Operation Barbarossa (or Battle of Brody)
DLCS
First off, we need a roadmap for DLCs and concept art months before hand. I am also going to name off what we already have. I also know that this will sound unlikely.
  1. The 8 Vanilla Maps
  2. Fall of Europe/France/Greece DLC
-4 Maps include- Panzerstorm, Battle of Dunkirk (we don't have this), Mercury, Marita
  1. Close Quarters DLC
-4 Maps include Lofoten Islands, Provence, Operation Underground, Al Marj Encampment
-4.War Stories DLC-
-4 Maps include Al Sudan, Tirailleur, Nordly's Heavy Water Plant, The Last Tiger's Destroyed City
  1. Pacific DLC
-4 Maps include Iwo Jima, Pacific Storm, Wake Island, Solomon Islands
  1. Eastern Front DLC
-Adds USSR including tanks, planes, and weapons
-4 Maps include Stalingrad, Kursk, Moscow, Kharkov
  1. End of WW2 DLC
-6 Maps include D-Day, Bulge, Berlin, Okinawa (Pacific Ocean?), Market Garden, Monte Cassino (Battle for Rome)
  1. Halvoy DLC Bonus
-2 Maps centering around the snowy region and non snow region of Halvoy for all modes
By now, according to this list, BFV would end up with 36 maps by the end of its life span.
If DICE continues support past this, then they should either add an Italian DLC and a Chinese DLC. Maps could be Battle of Anzio and Battle of Shanghai. They could also do a North African DLC.
DICE could also add in the French faction and put them on existing maps that are suitable for the French. Same could be said for the Greek faction and others.
Additional maps include Operation Bagration, Operation Torch, Burma, Luzon, and Sedan.
Things DICE can do if they have time for it
  1. Add the guns from 5v5 into the main game
  2. Finish 5v5 competitive mode and release it
  3. Fix Ribbons and put them back in the game
  4. Revamp the Assignment system so we can change them in-game and have more than 4 active or all of them.
  5. Add soldier dragging
  6. Add crash landings
  7. Fix the gamemode system to allow for more modes instead of always limiting modes.
  8. Fix the Double XP system (there is none, the tech isn't ready yet)
  9. Add back codex like in BF1.
  10. Add the Garotte back in the game.
  11. Add the Westland Lysander back in the game.
  12. Add War Stories Maps into the Multiplayer like Tirailleur, the Heavy Water Plant from Nordlys, and The Last Tiger
  13. Add more good War Stories.
  14. Allow us to equip 2 Dog Tags at the same time. Seeing that we can only equip 1, shows that the game was Rushed. Also, add more Dog Tags. I'm not sure if a single one has been added for post launch besides the Chapter ones.
  15. Add Fun Facts about WW2 in the loading screens like in BF1.
  16. Add back Attrition and revamp/improve/fix it.
  17. Add all the datamined weapons, gadgets, and vehicles.
-The content tracker from Colers100- https://docs.google.com/spreadsheets/d/1X3zd__IuYz_LEh4Z8ka21a-GVB37sK9qDrV7R6i5hiI/edit#gid=0
For a final note, DICE, learn from your mistakes or you will hit rock bottom even more with Battlefield 6.
I make frequent edits to this list, so come back if you want.
submitted by oStarZ to BattlefieldV [link] [comments]

Just imagine

Imagine if Battlefield V actually provided proper experience. Plethora of maps across whole world, starting from 1939 and invasion of Poland, then fall of Western Europe, then battle of England, then Pacific Theatre extended with Guadalcanal and Midway. After that they would bring Soviets, Eastern Front. Maps like Stalingrad, Kursk and battles in Finland. Of course going along with existing maps. Imagine battle of Rome with Monte Cassino breakthrough. Then D-Day, but not only Omaha Beach. Then we would get Ardennes offensive (winter maps) and more US vs Germans battles. They could also add partisans fights across whole Europe (new faction like civil partisans). Fights in Africa, Asia. And the last thing, fall of Berlin. Soviets vs Germans in Berlin.
Imagine new factions like Italy, France, Poland, Soviets, Finland. Actual uniforms. No microtransactions.
Actual grand operations with pre-speech like in BF1. Imagine Operation Barbarossa or Ardennes Offensive in this style.
We could have gotten this, but instead we got what we got.
submitted by Hardiel to BattlefieldV [link] [comments]

The best end for BFV

Hello, I will write below what for me should be the end of BFV and surely one of the most likely. (1.This text will be very very very long) (2.If there are mistakes it is because I use translate) (3.Tell me what you think, I will answer you with joy) First of all why did I think about this? Because in the game data, there is a lot of new content and I saw the latest news I am made this scenario certainly possible. Following what I saw when I was playing is that a lot of people joined the game following this new update and I think that the game has very little reached this number of players since its existence, according to my analyzes at peak times on Xbox there are more than 100 servers filled with about 50 to 55 people worldwide then I told myself that I multiply it by 2 because the game is also on PS4 and PC, more now that the game is also on Steam a lot of new arrivals on the game which technically brings the number of players per week to 100,000 or 200,000 (these are approximations) you will tell me that it is it's not huge for a game that has been sold millions of times but it's double or triple the previous one because when I played before there were so many servers, more like I say earlier a lot of content has never been published like charms, skins or even full of weapons like the Lancaster, the Springfield , the Panzerschreck or even a LAD LMG which is a Russian machine gun which to further prove that it cannot be the complete end, I then looked on the official site and at the end of the last news which states that the Battlefields are now on Steam it says "At any time what is written above can change compared to the return of the community" (Yes I know it is written under all the news and when I speak what which is written at the top I speak of the abandonment of the game) then this small paragraph leads us to a link if we click on it we can read that "Abandoning a live service game is not an easy decision and if they do it is due to the lack of players" except that this decision may change compared to what the community says (it is still the principle to listen to the community in a live service game) and that the number of players has doubled even tripled compared to before I suppose that EA and DICE must prepare a new update After we talk about EA and DICE so listening is not that much but we know that they can listen to us who we see the last update at least a minimum) and above all they had to pick up a lot of money thanks to all the new players and new skins and still there is, there are even new elites planned.
Here is my plan of how should be the last update of BFV as well as are contained and when it should be released, first according to Wikipedia we can know that there were about 640 developers at DICE in 2016, 4 years later I think the figure increased more we know that half of the developers were working on Battlefront 2 and we know that in 1 year and a half they could make 11 new maps and two new factions with suddenly half of the developers then this is what I think if DICE puts half of half of the developers on BFV (that is to say a quarter) and that in 1 year and a half it makes 6 new maps including really three new and a new faction, I explain if they start from July and until September they work on the following three maps Panzerstorm, Twisted Steel and Lofoten Islands it is very likely that they have time to modify everything this is what I think first of all Panzerstorm, they just have to put snow and a little more trees and here is the Bulge's battle then Twisted Steel, they just have to remove the panels which indicates "Valenciennes, Lille, Arras" and that it is the Americans who attack in Breakthrough and as in the prologue we therefore have the Market Garden operation then for the Lofoten Islands I thought of extending the limit of the game to the second island further along by including the bridge that crosses them (The map would then be in 32vs32) for the Breakthrough is simple just 3 sectors with 2 points for the first on the first island, second sector 1 points the bridge and the third have two points on the last island it is obviously the British who attack and in conquest we use the same points.
From October to December it is two other maps the first a landing in Provence as in the solo and because there is Provence as a map and Stalingrad. For the disembarkation I had planned not to disembark as on Iwo Jima but rather to the map of the first chapter of Tirailleurs with the German outpost and all the teeth of dragons, in Breakthrough it is very simple the Americans must take the forest (First sector with a point) Then the field of dragon teeth (Second sectors with 1 points) finally the German outpost (Third and last sector with two points, one in the west, the other in the east) the last will therefore be Stalingrad for it too not the most complicated we take the base of Devastation, they remove the cathedral in the middle and instead they put a large place with a fountain in the middle for the city they just have to remove the alleys with neon lights (just they remove the neon lights ) and they keep the cinema by modifying it a little anyway they also add the shopping mall by modifying it a little too and it adds a bar and a very distinct house, they also modify the buildings a little and add scriptures in Cyrillic on some, for the points and the sectors in Breakthrough it is very simple first sector two points with the house and the bar then second sector with 1 point which is the big place and third sector with two points which are the cinema and t the shopping mall, it is the Germans who attack and the Russians who defend for the conquest we will use the same points, only the first card will not have vehicles for the second as Devastation if. (I'll talk about the Russian factions later)
Finally from January to July or June three maps including two really new First Kursk, second D-Day and finally the battle of Monte Cassino. For Kursk we take the base of Panzerstorm ie a large tank with two or three houses in the middle and a small lake to the left or right of the map and a similar church at the bottom and full of tanks on both sides, for the Breakthrough mode is like Panzerstorm as many sectors and as many points, it is obviously the Russians who attack and the Germans who defend and in conquest the same arrangement of points as on Panzerstorm Now come to the Russian faction it's quite simple a tank (T-34) and a plane (Yak 3 or a Mig 3 even an Il 2 sturmovik) for weapons as simple, PPSH for doctors, SVT 40 for assaults , LAD LMG for the supporters and the Mosin Nagant for the scouts and added Russian utilities from WWII for just 4 new people (based on those of BF1 and in addition it could finally have women in factions in a historical way , same for the voices) here and for the skins 2 realistic skins of Soviet soldiers, a rare one which would cost company coins and another epic which would cost Battlefield change For D-Day I thought of a long map like Storm in the Pacific, the Americans or the British it all depends on the landing zone should take the beach then for the second sector the road which separates the city from the beach for third sector in two points north of the city then for the fourth sector in three points a small field behind the city, a pub in the west and a school in the east and conquering it will be the same points the tanks will be present at early and very useful but the attacking team will also be without tanks. Finally the last map is Monté Cassino and I had thought of a map like Iwo Jima in height, in fact the Americans will have to take the road before the village for the first sector then take the north of the village in two points for the second sector , the south in two points for the third they should take the side of the mountain in two or three points for the fourth sector and for the last the abbey at the top with 1 point and no Italian factions just added two three skins that the players can pay with company coins. That's it and I strongly think that in 1 year and a half the quarter of the DICE team can do all that, all I want (like most I think) is a very last update which adds all the missing content. This last chapter will be called "Total War" and if I want this it's because I buy this game 70 euros
submitted by Incoss005 to BattlefieldV [link] [comments]

What I'd like to see from DICE, if the #SaveBFV petition is successful:

• Night Maps (more specifically to give the M3 Infrared and the night fighter planes a chance to shine at what they were made for) • Weapon customization (Full-fleged weapon customization on the likes of that of Call of Duty's Gunsmith and BF4's Customization. I don't care if they have to reuse assets for muzzles and stocks, just slap on some modifiers and sounds and call it a day.) • Air battles (I'm not much of a ace when it comes to BFV and planes, but the people who seem to have a natural ability at flying will love it (I think.)) • Faction-based Elites (No-one likes a Japanese school girl running around the French countryside in a World War II game.) • Overhaul to Grand Operations (like that of BF1) • Addition of a realistic gamemode (Bolt-action rifles, 2 shot kills, standard-issue uniforms, very minimal HUD) • A tone-down of colours to the game's maps (Pacific Storm looks WAY too colourful for a map that was probably bombed to hell before the Invasion)
Now, here's where it may get a bit unrealistic when it comes to expectations, because each bullet point would bring several gigabytes worth of content that would take months to make: • Eastern Front (including 2nd Battle of Kharkov, Stalingrad, Moscow, Narva, and Berlin) • D-Day all the way to Market Garden, the Bulge, and perhaps Colonge. • Operation Husky and Monte Cassino. • Second Sino-Japanese War • Futher American advance into Japanese-controlled territory (Luzhon, Manilla, and Okinawa)
submitted by Ivans_Comradery to BattlefieldV [link] [comments]

BFV in a parallel universe

Spring 2018: Dice releases a trailer for BFV, showcasing the most iconic battles of WWII in an authentic way and their trademark immersive grand scale action. Dice announces that BFV will be the WWII game of all times. The fans are ecstatic, preodrers skyrocket.
Fall 2018: BFV launches with classic WWII factions and maps such as Stalingrad, Bulge, Kursk, Iwo Jima, El Alamein, Sevastopol, Sicily, Leningrad, Shanghai and Market Garden. Developers pledge to explore more battles and more fronts. The fans are in love with the game. Female scout and pilot characters are available for the Soviet faction, hipster game journalists are happy. Authentic cosmetic items are sold for boins and the fans are more than happy to support the game. BFV sells the most copies ever.
Early 2019: Content Drop 1 "Fall of Europe 1939-40" is released introducing factions and battles in Norway, Poland, France, the Netherlands and Greece. Only early war weapons and tanks such as Somua S35 and Panzer I are available on the Battle of Hannut map. Grand Operations tell the unknown stories of the early war period. The update doesn't break the game, all soldiers are visible, all hits are registered.
Mid 2019: Content Drop 2 "Total War 1941-42" is released bringing more Soviet, American and German maps, vehicles, weapons and uniforms. Battles of Brest, Kiev, Smolensk, Wake Island, Philippines and Midway are showcased to the fans' delight. This update is not delayed and arrives just as promised. EA and Dice stocks continue to rise.
Late 2019: Content Drop 3 "Allied Offensive 1943-1944" is released. The fans praise Dice for amazing depiction of Normandy invasion with D-Day grand operation as well as Kharkov, Warsaw, Budapest, Monte Cassino and Guadalcanal maps with more iconic WWII vehicles such as Jagdpanther, Sherman Firefly and SU-100. The update truly showcases the pinnacle of WWII scale and reassures the gaming world that Live Service does work when the game is made with love and when the fans truly support the developers.
Early 2020: Content Drop 4 "Downfall 1945" is released with epic late war battles such as Okinawa, Vienna, Königsberg, and of course Berlin. Huge beasts such as IS-2, ISU-152, Sturmtiger and Tiger II shine on these maps amongst rubble and chaos. Battlefield V officially becomes the WWII game of all WWII games, having built on the success of Battlefield I, it also becomes the best FPS game there is and a fan favorite for years to come, just like BF1942 was back in its day.
submitted by veekay45 to BattlefieldV [link] [comments]

Suggestions to Chapter 7

Inevitably, Battlefield V will end soon, and despite the backlash from the community if DICe delivers an update of a large caliber this game may perhaps be saved and end with a boom, so here are some suggestions
Maps
Ideally to cover the remaining theatres of war 3-5 maps for each front would be sufficient, so here is the idea
Pacific: Johor, Okinawa, Midway, Burma Road
Mediterranean and middle East: Sicily, El Alamien, Monte Cassino
Western Front: Dunkirk, Market Garden, Operation Overlord, Battle of the Bulge, Aachen
Eastern Front: Kursk, Stalingrad, Moscow, Berlin, Baltic Sea
Weapons: The following are a list of weapons I would personally like to see (Data mined weapons not included)
Assault:
T20 Garand
Fedorov Avtomat
AVS 36
Stg 45
Gewehr 41 (M)
Muenier A6
SVT 40
SKS
Type 5 Yokosuka
Type Hei Rifle
Pedersen Rifle
Howell Automatic
Fucile Model 39
Medic
M50 Reising
M1A1 Thompson
Owen Gun
Beretta M1918
Petter 1939
MAS 38
PPSH-41
PPD
MP 18
Support
BESAL
FM 24/29
Johnson LMG
Type 99
MG 13
DP 28
RPD
M1912 Shotgun
Recon
M1903A3
Lebel 1886
Mas 36
Carcano M91/41
Mosin-Nagant M91/30
Gewehr 98
Vetterli- Vitali M1870/87
Vehicles
Tanks: M3 Stuart, M26 Pershing, M10 Wolverine, Renault FT-17, Char B1, AMC-35, P26/40, M13/40, L6/40, Tiger 2, Panther, M3 Lee, Matilda 2, Cromwell, T-60, T-34, IS-2
Planes: Blackburn Skua, P51, B-24, SBD Dauntless, M.S. 406, Br. 690, Vizzola V.4, AP.1, CA.331, Yak-9, Il-2, TU-2
That's all for my content suggestions
submitted by EndercometYT to BattlefieldV [link] [comments]

What DICE Forgot to do for BFV

Hello all, I love Battlefield V and honestly, when I go to an older Battlefield game (BF3, BF4, BFH, BF1), I always want to return to Battlefield V because of all of its great features like squad reinforcements, the movement system, grenade mechanics, beautiful graphics, fortifications, health and ammo mechanics, etc. But I think that we can all agree that BFV still has a long way to go until it reaches the legendary Battlefield status for this WW2 game.
Feel free to upvote.
So I am making a list of things we NEED for this game.
1.Anti-Cheat System
-I think you already know
  1. Team Balancer and Improve Matchmaking
-It's coming in May, finally. (I think)
  1. Rental Server Program OR Expand Community Games/Add Custom Games (like Back to Basics) and Hardcore
-Allow us to title our servers, have admin controls, allow us to leave the servers running without being in it, more options, etc
-Make custom games return from BF1 with fun weekly changes not just a map playlist and add a hardcore mode
  1. Improve Plane Mechanics and Combat/Improve the "Bad" plane variants and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Better Air vs Air, Air vs Ground, and Air vs Infantry combat
-MMG/LMG Combat vs Air should be more prominent like in BF1
-Add gunner seat to mosquito and add 3rd gunner seat to blenheim (for gameplay reasons)
-A video from LevelCapGaming- How DICE Could Fix Planes in Battlefield V https://www.youtube.com/watch?v=fPHA4hIxuMA
  1. Improve Tank Mechanics and Combat and update the vanilla specialization trees like the Pacific ones (increase to level 6 also)
-Fun combat
-When driving a tank near water, the soldier should yell out "We are too close to water!!!" or something like that because it is confusing sometimes if the water is shallow enough or not.
-A video from AKA-ART- There's a lot wrong with the tanks in Battlefield 5 https://www.youtube.com/watch?v=5ltpKB04Oh0
  1. Flares should ping your position
  2. Revamp Grand Operations and allow to see all grand operation games in server browser not just airborne games when filtering for grand op games
-Add ability to skip the intros, and add the voiced intros like BF1
-Add more Grand Operations
-Change the British transport aircraft to the C-47s from Firestorm
-Change the German transport aircraft to the JU-52s.
-Add in the XP Multiplier from BF1. (is the tech here?)
-Allow the intro to play out when I am alt tabbing on PC when playing Grand Ops. The intro literally pauses and I am forced to watch the whole text when coming back on the game.
-Add in a Grand Op menu like BF1, I like reading about the battles.
-The defending team on Airborne should not be able to see where the bomb is at all times
-After every match and switching to a new grand op, you should be able to switch to the other attack/defend team. For example, if you play a match of defending, the next grand op should be attack. Right now, you would stay defending
-Animate the soldiers sitting down in the drop ships in Airborne. They look lifeless
-A video from Westie- Grand Operations Isn't Very Good... Battlefield 5 (DICE Can Do Better!) https://www.youtube.com/watch?v=Uv3mWVT2a8k
  1. Improve Breakthrough in certain maps
-The first sectors should be the easiest and then the map should be harder (look back at vanilla maps)
-Arras' 3rd sector is really lame IMO.
-Fjell 652 is worst breakthrough map for sure.
-Add in more sectors. A lot of maps have 3. Panzerstorm is really big so I think it should have more than 3 since the rounds are short during my experience.
  1. Improve Conquest on certain maps
-Some maps have open space that needs flags (for example Al Sundan or Fjell 652)
  1. Expand the Provence and Lofoten Islands maps into larger scale gamemodes
-Lofoten Islands can be a Conquest map by including all the islands into a conquest map, Provence can also be expanded to flesh out the countryside of the map into a conquest map
-A video from Westie- Battlefield 5 Has 2 Maps I Had FORGOTTEN EXISTED! - Provence & Lofoten Islands- https://www.youtube.com/watch?v=t4bii9__1Ro
  1. Remove ability to apply Cross-Faction Elite Skins
-Tired of seeing a whole squad of Misakis, Keisukes, or Jack Culvers in the Best Squad screen for the European theater maps
  1. Add option in the settings to not be able to see other player's soldier customization
  2. Improve AI in Combined Arms/War Stories
-Make AI like Star Wars Battlefront 2 (THEY ARE STUPID IN BFV). Why is the AI in BFV so bad if you guys literally tested out the SEED project in BF1 and this SEED project was transferred to Battlefront 2
  1. Add support for Firestorm and make it FREE
-Add Firestorm in the server browser if we are going to continue with the low player counts for the mode.
  1. Rewrite Assignments/Fix Assignments that don't work/Add better rewards/Organize Assignments
-The assignment objectives are written poorly and are tedious to do or they hurt the gameplay. Assignments need better rewards also like more CC, dogtags, melee weapons, etc. Some assignments don't even work correctly like the Fallschirmjäger: Joining the Elite special air assignment (I figured that you have to have the correct side AA guns which is dumb). The Firestorm assignment is so bad also because the rewards are a chain of 5 assignments until the end in which the reward is 500 CC.
-Add categories of assignments. For example, make a category for proficiency/mastery weapon assignments, etc.
-Fix typos...
-Add more Firestorm Assignments also
  1. Remove Paywall on EPIC tiered skins
-Be honest, why would I spend $7.50 on a weapon skin! This is still your choice though DICE or EA.
  1. Add ability to see how many flying bomb, artillery, and battle pickup kills you have in the statistics page (V1, JB-2, KI-147, etc)
  2. More improvement towards Bipod system
-Still doesn't work sometimes, BF1 system still works superior
  1. More Fortifications around some capture areas/More Fortifications for destroyable buildings
-Some flags barely have any fortifications and its so annoying
-I think there should be more fortifications to rebuild buildings and homes
  1. More Reticle options like BF1
  2. Revamp/Fix Combined Arms
-After a match of Combined Arms, joining a different mission doesn't work and its unplayable. You have to restart the game. No wonder why no one plays this mode.
-Revamp Combined Arms into the mode that is was advertised to be: A mode that is changing and evolving with different AI situations while you are playing every week, to keep gameplay fun
-If you complete a mission on hard, you should get all the company coin from easy and medium rewards including hard rewards. Same for medium.
-Add an option to see combined arms matches in the server browser.
-Add new scenarios and maps for Combined Arms similar to Star Wars Battlefront 2 Co-op
  1. Improve the Practice Range
-Make it useful like BF4 Practice Range with the moving targets. Add more vehicles and weapons (not sure about weapons since haven't used it in a while) in the practice range also.
-Haven't used it in a while, but are your loadouts and skins used in the Practice Range?
-Same with the issue with combined arms, I played the practice game, and I then played the tutorial, and then I tried to play the practice range, but it shows a black screen with the menu music in the background and it puts me back in the frontend. So, I was unable to play unless I restarted the game which I did not.
  1. Company Coin payout at End of Round similar to credits in Star Wars Battlefront 2
-I'm really scrapping dust for CC. The balance between using your CC for specializations and skins is bad. I'm level 70 so far and have only bought one cosmetic with CC and the rest of my CC is used for specializations. I'm not sure when I will ever be able to purchase those vehicle skin packages for 75,000 CC.
  1. Better Performance/Optimization for PC
-FPS LAG, I have to turn on FFR for good FPS on ultra. Why is BF1 performance so much better?
  1. Bug Fixes (I HATE SPAWN SCREEN BUGS and the bugs in the Company menu with the white dots)
-Fix UI not showing the correct chapter rank
  1. Add Service Stars for Weapons
  2. Add back the melee type system from BF1
-I want to be able to break barbed wire with some melee weapons
  1. Map Voting system
  2. Improve Pinging system
-Allow us to see nearby teammates’ pings, add specific callouts, add a better danger ping system, make it like COD MW Warzone pinging system
-The AI soldiers in the tutorial were very vocal, and it was cool to hear. This would be cool to hear in multiplayer.
  1. Redesign the armory, allow us to see previous items, allow for more new items per week.
  2. Improve Hitching system
-Allow us to change seats to the hitched AA/AT gun seat like how we can change seats normally otherwise hitching is useless, and allow all vehicles to hitch
-Be able to hitch with all vehicles and allow us to hitch every cannon/turret (not sure if this is a thing or not)
-Make all transport vehicles already have something hitched to it by default
-Improve the controls for moving around the hitched cannon/turret
  1. Remove ability to shoot down friendly flares
  2. Allow us to know what squad we are in showed in the spawn screen, so we know if we are one of the top squads at the end of round.
  3. Look at all soldier appearances and vehicles and make them more authentic to the era like looking at the color pallets.
-DICE is finally doing this for the May update.
  1. Add a Vehicle spawn queue
-Camping the vehicle spawn is so annoying and this is still a problem in all Battlefields besides Battlefield Hardline...Hardline still gets some things right for all (if I recall, hardline has one, or something that takes small steps towards a vehicle queue)
  1. Add Duos back in Firestorm
  2. Update Vanilla Gun Specialization Trees to be more interesting like the pacific ones
-It seems as if I always prefer one road down the tree and similar ones for all guns.
  1. Team Switcher
-I would like to help out the losing side by switching to them.
-Also, when playing match after match in conquest, currently, you stay on the same faction every match. Your faction needs to change every round.
  1. Make calling out for help in the revive screen louder so your teammates can hear you. Make it also so that the revive icon is flashing when someone is calling out for help. Also, allow us to call out for medics while downed by using the commorose.
  2. Allow us to see our weapon/tank/plane/class/rank progression while playing in game like Battlefront 2. Rank progression should be when you go in the exit screen. Also, either allow us to view rewards while playing in-game in the menus or remove the words "View Rewards" in the top right when clicking on your combat roles, etc.
  3. Allow us to view recent servers and favorite servers.
  4. Allow us to see how far in the match is in the server browser, like on Battlelog.
  5. Teach players how to ping enemies in the tutorial.
  6. Add back south africa/middle east servers.
-Have seen of people from those areas complaining
-How about when quick matchmaking, force them to join their own servers? I know they might end up in empty servers, but DICE I think you can find a way to fix this rather than deleting them.
  1. Add Skill Based Matchmaking (I believe this is coming in May)
  2. Put AI controlled AA cannons at bases, like in BF3/BF4 (I think it was also in BF4 maybe)
  3. Update Vanilla maps so that planes can't resupply at enemy bases.
-In the pacific maps, we cannot do that.
  1. Give an option to equip soldier customization sets like weapon sets.
-Really annoying one
  1. Add Weather Conditions to vanilla maps in conquest and other modes not just Grand Operations. (Night, Aurora, Sandstorm, Snowstorm, Rain, etc.)
  2. Add ping based matchmaking like Modern Warfare because why would you not...
-Not sure if this is already in the game or not since people on the PC chat were wondering why they were in another countries' server whilst for me, I seem to matchmake correctly.
  1. Add more background battles on all maps.
-Like in Iwo Jima
-Battlefront 2 Geonosis on Galactic Assault is a prime example
  1. Fix the lighting in some maps.
-Make atmosphere more WW2 like
-Make Hamada lighting like in the Prologue of War Stories
-Make Panzerstorm Lightning/Graphics like the trailer.
-Make Halvoy Lighting/Graphics like the trailer.
-A video from Lossy- Fixing the Weird Lighting in Battlefield 5- https://youtu.be/79DiPYupp-s
  1. Turn Halvoy into 2 Conquest/Breakthrough maps for Multiplayer (snowy/non snowy)
  2. Add Firestorm Vehicles to multiplayer and allow tractors to be drivable in vanilla maps
-The Schwimmwagen would be great for Lofoten Islands
  1. Make the Tides of War menu show what date we are currently in during WW2.
-It was doing that for the BFV Reveal. Remember the Fall of Europe?
  1. Allow us to purchase all the Tides of War cosmetics in the company screen (with CC of course)
  2. Add the mode Fortress back. Did people not like it? I never got to play it.
  3. Allow us to hear teammates requests when they are using the commorose.
-Kind of not immersive to not hear them.
  1. Fix Statistics page by allowing us to see kills for the Flamethrower, Medical Syringe, and Repair Tool (add this)
  2. Allow us to customize our planes and tanks while there are none available in the spawn screen like in BF1.
  3. Improve the Netcode (possibly, where did DICE LA's work go?)
-Still hear stories from people with bad netcode situations.
  1. Add an option to turn off the Distance Haze.
  2. Add back Squad XP boosts from BF1 (if the tech is there ofc)
  3. Add a Repair Medal/Ribbon
  4. Improve the control and handling on Transport Vehicles, Planes, and Tanks, especially the Universal Carrier.
  5. Improve loading times when quitting a match and loading into BFV for the first time. Also fix it so that alt tabbing out of the game doesn't freeze/pause the game.
  6. Improve the progression meter (circle) UI, it is confusing if I am this rank or if that is my next rank
  7. Make it so we hear the helmet and have it knock off when a sniper shoots someone in the head with a helmet like in BF1. (not sure if it is in BFV or not)
  8. Voices for the different races on the British and US side should be different than the normal white male/female American/British voice.
  9. Incendiary grenades and Flamethrowers should be able to burn down buildings and maybe trees and plants. (Destruction)
  10. Improve Dog Tag Designs and Textures
Controversial Points
  1. Add back the Sniper Sweet Spot mechanic like in BF1.
  2. Improve MMG Gameplay
-Make them fun to use, by being mobile
-Remove need to bipod possibly (controversial). Encouraging campers is not good
-A video from Westie- It's Time to END The MMG BIPOD META Battlefield 5 (Gunplay Issues)- https://www.youtube.com/watch?v=UC4cFI8Tj90
  1. Make the game Crossplay across all platforms like Modern Warfare.
Now lets talk about content.
Add in PT Boats for the Pacific maps as seen in Datamines/Add in the torpedo loadouts for the amphibious tanks Add in more Tanks/Planes for the American and Japanese factions (like mustang, b-17, floatplanes). Add in a specific AA tank for both factions. Add in a British specific flying bomb (I haven't researched this enough so I'm not sure if there even is one; The JB-2 is actually a US made bomb) Add in Japanese Carriers and Landing Craft and make the Japanese the Attackers on Wake Island Add another tank for the German faction like the Hummel tank as seen in Datamines Add Battle Pickups for the British and German factions Add more Combat Roles (Archetypes) for all the classes as promised. There were so many in the Alpha/Beta. Also, add some for Pilots and Tanker Classes. Add more game modes from Datamines- Invasion, Conquer and Destroy, Battlezone, CTF, Squad Conquest Tanks. Add in a new offline mode where we can play Conquest or other modes with bots like Instant Action in Battlefront 2. Also add in offline breakthrough, which is what the upcoming Missions mode in battlefront 2 basically is. Add one more male and female character for both US and Japanese factions Add in the Al Marj Encampment map from 5 v 5 as seen in Datamines, and expand it for the larger gamemodes 5th Pacific Map- Pacific Ocean Map (hopefully it is Okinawa) as seen in Datamines Add more skins for weapons that barely have skins because I hate receiving skins for the same starter weapons over and over Add the Weapon Charm customization from Datamines Add in more WW2 authentic skins and cool skins like seen in ArtStation. Add a Japanese specific AA cannon and a US specific AT and AA cannons. (Not sure if there are any) Add in Tanker and Pilot Class Weapons like in BF1. Add the M2 Mortar. Add more accurate uniforms especially for the British. And also recolor all of the uniforms not just the default ones. Add 2 new transport vehicles (one for US and one for Japanese) that are like the M3 and Halftrack Add 2 new reinforcement vehicles (one for US and one for Japanese) that are like the T48 and Pakwagen. Add modes like Air Superiority, Tank Superiority, Sea superiority, and Carrier Assault The Maps for Air Superiority could be Battle of Britain The Maps for Sea Superiority (NEW MODE) could be Midway, Coral Sea, Leyte Gulf, Battle of the Atlantic, Phillipine Sea, etc. The Maps for Tank Superiority could be Operation Barbarossa (or Battle of Brody) DLCS
First off, we need a roadmap for DLCs and concept art months before hand. I am also going to name off what we already have. I also know that this will sound unlikely.
1.The 8 Vanilla Maps
2.Fall of Europe/France/Greece DLC
4 Maps include- Panzerstorm, Battle of Dunkirk (we don't have this), Mercury, Marita 3.Close Quarters DLC
4 Maps include Lofoten Islands, Provence, Operation Underground, Al Marj Encampment 4.War Stories DLC-
4 Maps include Al Sudan, Tirailleur, Nordly's Heavy Water Plant, The Last Tiger's Destroyed City 5.Pacific DLC
4 Maps include Iwo Jima, Pacific Storm, Wake Island, Solomon Islands 6.Eastern Front DLC
Adds USSR including tanks, planes, and weapons 4 Maps include Stalingrad, Kursk, Moscow, Kharkov 7.End of WW2 DLC
6 Maps include D-Day, Bulge, Berlin, Okinawa (Pacific Ocean?), Market Garden, Monte Cassino (Battle for Rome) 8.Halvoy DLC Bonus
2 Maps centering around the snowy region and non snow region of Halvoy for all modes By now, according to this list, BFV would end up with 36 maps by the end of its life span.
If DICE continues support past this, then they should either add an Italian DLC and a Chinese DLC. Maps could be Battle of Anzio and Battle of Shanghai. They could also do a North African DLC.
DICE could also add in the French faction and put them on existing maps that are suitable for the French. Same could be said for the Greek faction and others.
Additional maps include Operation Bagration, Operation Torch, Burma, Luzon, and Sedan.
Things DICE can do if they have time for it
Add the guns from 5v5 into the main game Finish 5v5 competitive mode and release it Fix Ribbons and put them back in the game Revamp the Assignment system so we can change them in-game and have more than 4 active or all of them. Add soldier dragging Add crash landings Fix the gamemode system to allow for more modes instead of always limiting modes. Fix the Double XP system (there is none, the tech isn't ready yet) Add back codex like in BF1. Add the Garotte back in the game. Add the Westland Lysander back in the game. Add War Stories Maps into the Multiplayer like Tirailleur, the Heavy Water Plant from Nordlys, and The Last Tiger Add more good War Stories. Allow us to equip 2 Dog Tags at the same time. Seeing that we can only equip 1, shows that the game was Rushed. Also, add more Dog Tags. I'm not sure if a single one has been added for post launch besides the Chapter ones. Add Fun Facts about WW2 in the loading screens like in BF1. Add back Attrition and revamp/improve/fix it. For a final note, DICE, learn from your mistakes or you will hit rock bottom even more with Battlefield 6.
Oh, here's an additional point.
  1. Fix the Battlefield V Reveal Trailer
I make frequent edits to this list, so come back if you want.
Again, feel free to upvote.
submitted by oStarZ to BattlefieldV [link] [comments]

Kickstarter/GoFundMe for new maps

I know I'll receive a shitstorm for even thinking about this. How expensive (in €/$) would it be to make a single new map? It is likely that EA and not DICE pulled the plug, because Battlefield V flopped in case of revenue.
I dont think it is realistic that we can get them to develop a new theater of war (ie the Russians), because many new assets/guns have to be made. But one or two extra maps, using existing assets just might be. For instance a winter map (Battle of the Bulge) for US vs Germany. Or Monte Cassino (although some new assets might be necessary). Or even the outskirts or a german city defenseline with the firestorm watchtower as FLAK-tower.
I know some of you would despise the idea of throwing more money to those who let us down for a big time of the games life circle, but I think there are people (like me) who enjoy the game that much, that they would be okay to put down some money for one or two more maps.
If EA/DICE would allow it, one or two map designers could work part-time to create these. I know chances of this actually happening are astronomically small, but I would support a GoFundMe for an extra map (that would become available to everyone of course).
What map would you guys want (bearing in mind that they wouldnt have to create too many new assets or even factions)?
submitted by DrJakeX to BattlefieldV [link] [comments]

monte cassino battle map video

Battlefield 1942 - Monte Cassino - Gameplay - YouTube Battlefield S5/E3 - The Battle for Monte Cassino - YouTube (7/11) Battlefield II The Battle for Monte Cassino Ep13 ... Monte Cassino today and 1944 - YouTube MONTE CASSINO BATTLE WW2 - YouTube Monte Cassino - First Battle - YouTube Battle of Monte Cassino - YouTube

The Third Battle of Cassino in mid-March was preceded by a thunderous artillery barrage from nine hundred guns and a massive aerial bombardment of the town. Follow-up ground attacks by New Zealand ... Find any address on the map of Montecassino or calculate your itinerary to and from Montecassino, find all the tourist attractions and Michelin Guide restaurants in Montecassino. The ViaMichelin map of Montecassino: get the famous Michelin maps, the result of more than a century of mapping experience. PaintballToGo is the place to go for your next group outing! We have all the rental gear you need. Our annual scenario games Monte Cassino and Pirates Plunder are action packed fun filled events. The snow-capped mountain in the background is Monte Cairo. The Germans laid extensive minefields and demolished stopbanks to flood low-lying ground to strengthen their defensive position in the Cassino area before the New Zealanders attacked on 17 February 1944 during the Italian Campaign. See a map of the area here. This map depicts the layout of the Cassino area as it appeared when the New Zealand Corps attacked the Italian town in February and March 1944. The New Zealand Corps arrived at the town from the east. Its objective was the Liri Valley, the entrance to which is at the lower left corner of the map. Enlargement of map of Italy indicating military positions during the Italian Campaign, World War II. BATTLE OF MONTE CASSINO. ARTICLE ON BATTLE OF MONTE CASSINO: HOME PAGE: ARTICLES INDEX: BACK TO MONTE CASSINO PHOTO GALLERY ... Battle of Monte Cassino Map (Fourth Battle) Allied plan of attack in Italy (Operation Diadem), May 1944 Battle of Monte Cassino Video. Battle of Monte Cassino Summary. Eight days into the battle the Allied forces attacked German defenses on the Italian front. As the battle grew longer their forces just increased and the Germans started ... The fourth battle of Cassino or Operation Diadem (11-18 May 1944) was a large scale Allied attack that finally broke the stalemate on the Cassino front, and allowed the Allies to occupy Rome just before the start of Operation Overlord.. In the aftermath of the successful defence of the Salerno bridgehead, the Allies broke out, captured Naples, and attempted to push on to Rome. The First Battle of Cassino dragged on until mid-February. An eyewitness who saw survivors of the 34th Division descending from the mountains wrote: 'It was more than the stubble of beard that ... The Polish war cemetery at Monte Cassino holds the graves of 1,072 Poles who died storming the bombed-out Benedictine abbey atop the mountain in May 1944, during the Battle of Monte Cassino. Photo: Pilecka, CC BY 3.0.

monte cassino battle map top

[index] [3305] [2867] [8435] [4123] [3700] [8942] [8526] [4076] [1025] [6153]

Battlefield 1942 - Monte Cassino - Gameplay - YouTube

World War II Second World War VideosThe Battle of Monte Cassino consisted of four separate battles fought over the course of five months. Forces from the Uni... German Paratroopers defending against the Western Allies in one of the most epic battles of WWII and the 20th century!If you like our work consider supportin... I do not own, nor do I or intend to profit from this content whatsoever. "Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made... Monte Cassino Italy Battle from January to May 1944 The final Part of the Battle in WW 2 around - Monte Cassino - and how it looks Inside - Today. The final Part of the Battle in WW 2 around - Monte Cassino - and how it looks Inside - Today. Battlefield 1942 - Secret Weapons of WWII. Special operation in Monte Cassino. During the Battle of Monte Cassino in the Italian Campaign of World War II (Ja... The Battle of Monte Cassino (also known as the Battle for Rome and the Battle for Cassino) was a costly series of four assaults by the Allies against the Win...

monte cassino battle map

Copyright © 2024 top.realmoneygame.xyz